I have a Service that hits a databas开发者_如何学Pythone every 10 sec and gets the data if there is any. The thing is that processing this data can take up to 30 sec. If I use a Timer with 10 sec inte
I would like to compare the real efficiency of different scripts. I currently use a timer : NSDate *start = [NSDate date];
I have implemented a timer that parses a URL every 15 min (the Timer task). An object called ParsedExampleDataSet gets that data.
Can someone give a simple example of updating a textfield every second or so? I want to make a flying ba开发者_如何学运维ll and need to calculate/update the ball coordinates every second, that\'s why
I have a box thats using ntp and we have several java programs running on them that display a clock.The problem we are having is if anything kicks the system time backwards all our timers that do thin
So I\'m running a Java server and in one class I have a static Timer.Then I have another class which has many instances being created and destroyed throughout the life of the program, each with their
So when the user presses my JButton, it picks a开发者_高级运维 random time, and after that time, it will draw a oval to the screen. However, with what I have now, it draws the oval right after the but
How do I get a timer event to fire one at a time. For example I have a timer that raises an event every 10 minutes.
I need a regular method in my app. The problem is: the following timer in the开发者_开发知识库 code does its action just once. And the timer does it only(the one time) if I do an action(touch the disp
I have some UIImageViews and when the user is touching, an animation with a certain duration starts. A trigger counts ++ and with the next touch another animation starts to play.