使用Python实现获取屏幕像素颜色值
一、一个小工具,按住F10键,颜色值会跟着显示。
完整代码
import tkinter as tk
import pyautogui
import keyboard
class ColorViewer:
def __init__(self):
self.root = tk.Tk()
self.root.overrideredirect(True) # 无边框
self.root.wm_attributes("-topmost", 1) # 最前
self.root.configure(bg="black")
self.root.geometry("140x60")
self.color_frame = tk.Frame(self.root, width=24, height=48, bg="white")
self.color_frame.place(x=5, y=5)
self.hex_label = tk.Label(self.root, text="#-----www.devze.com-", font=("Consolas", 13), bg="black", fg="white")
self.hex_label.place(x=35, y=5)
self.coord_label = tk.Label(self.root, text="(0000,0000)", font=("Consolas", 11), bg="black", fg="white")
self.coord_label.place(x=35, y=30)
self.update_loop()
self.root.withdraw() # 初始隐藏
self.root.mainloop()
def update_loop(self):
if keyboard.is_pressed("F10"):
x, y = pyautogui.position()
r, g, b = pyautogui.screenshot(region=(x, y, 1, 1)).getpixel((0, 0))
hex_color = "#{:02x}{:02x}{:02x}".format(r, g, b)
self.color_frame.configure(bg=hex_color)
self.hex_label.configure(text=hex_color)
self.coord_label.configure(text=f"({x},{y})")
# 自动移动窗口,避免遮挡鼠标
screen_w = self.root.winfo_screenwidth()
screen_h = self.root.winfo_screenheight()
win_w, win_h = 140, 60
offset = 20
pos_x = x + offset
pos_y = y + offset
if pos_x + win_w > screen_w:
pos_x http://www.devze.com= x - win_w - offset
if pos_y + win_h > screen_h:
pos_y = y - win_h - offset
self.root.geometry(f"{win_w}x{win_h}+{pos_x}+{pos_y}")
self.root.deiconify()
http://www.devze.com else:
self.root.withdraw()
self.root.after(30, self.update_loop) # 循环检查
if __name__ == "__main__":
ColorViewer()
二、样式示例

三、方法补充
python获取像素颜色
使用image模块中的getpixel函数获得像素值。
GetPixel函数检索指定坐标点的编程客栈像素的RGB颜色值。
函数原型:COLORREF GetPixel(HDC hdc, int nXPos, int nYPos)
参数:
hdc:设备环境句柄。
nXPos:指定要检查的像素点的逻辑X轴坐标。
nYPos:指定要检查的像素点的逻辑Y轴坐标。
示例:
import Image import sys im = Image.open(sys.argv[1]) width = im.size[0] height = im.size[1] print "/* width:%d */"%(width) print "/* height:%d */"%(height) count = 0 for h in range(0, height): for w in range(0, width): pixel = im.getpixel((w, h)) for i in range(0,3): count = (count+1)%16 if (count == 0): print "0x%02x,/n"%(pixel[i]), else: print "0x%02x,"%(pixel[i]),
Python获取屏幕指定坐标处像素颜色
import ctypes
from ctypes import wintypes
from typing import Sequence, Generator
user32 = ctypes.windll.user32
gdi32 = ctypes.windll.gdi32
# 定义类型
HWND = wihttp://www.devze.comntypes.HWND
HDC = wintypes.HDC
HBITMAP = wintypes.HBITMAP
class BITMAPINFOHEADER(ctypes.Structure):
_fields_ = [
("biSize", wintypes.dwORD),
("biWidth", wintypes.LONG),
("biHeight", wintypes.LONG),
("biPlanes", wintypes.WORD),
("biBitCount", wintypes.WORD),
("biCompression", wintypes.DWORD),
("biSizeImage", wintypes.DWORD),
("biXPelsPerMeter", wintypes.LONG),
("biYPelsPerMeter", wintypes.LONG),
("biClrUsed", wintypes.DWORD),
("biClrImportant", wintypes.DWORD)
]
class BITMAPINFO(ctypes.Structure):
_fields_ = [
("bmiHeader", BITMAPINFOHEADER),
("bmiColors", wintypes.DWORD * 3)
]
def get_pixel_color(coords: Sequence[tuple[int, int]], hwnd: HWND) -> Generator[tuple[int, int, int], None, None]:
rect = wintypes.RECT()
user32.GetClientRect(hwnd, ctypes.byref(rect))
width = rect.right - rect.left
height = rect.bottom - rect.top
# 创建内存设备上下文
hdc_src = user32.GetDC(hwnd)
hdc_dst = gdi32.CreateCompatibleDC(hdc_src)
bmp = gdi32.CreateCompatibleBitmap(hdc_src, width, height)
gdi32.SelectObject(hdc_dst, bmp)
# 使用 BitBlt 复制窗口内容到内存设备上下文
gdi32.BitBlt(hdc_dst, 0, 0, width, height, hdc_src, 0, 0, 0x00CC0020) # SRCCOPY
# 获取位图信息
bmi = BITMAPINFO()
bmi.bmiHeader.biSize = ctypes.sizeof(BITMAPINFOHEADER)
bmi.bmiHeader.biWidth = width
bmi.bmiHeader.biHeight = -height # 负值表示自底向上
bmi.bmiHeader.biPlanes = 1
bmi.bmiHeader.biBitCount = 32
bmi.bmiHeader.biCompression = 0
# 创建缓冲区并获取位图数据
buffer = ctypes.create_string_buffer(width * height * 4)
gdi32.GetDIBits(hdc_dst, bmp, 0, height, buffer, ctypes.byref(bmi), 0)
# 释放资源
gdi32.DeleteObject(bmp)
gdi32.DeleteDC(hdc_dst)
user32.ReleaseDC(hwnd, hdc_src)
# 遍历指定坐标并返回像素颜色
for x, y in coords:
if 0 <= x < width and 0 <= y < height:
offset = (y * width + x) * 4
color = buffer[offset:offset + 4]
yield color[2], color[1], color[0] # BGR -> RGB
else:
yield (0, 0, 0)
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