UIGraphicsGetImageFromCurrentImageContext() Retina resolution?
I'm taking a picture of my screen and manipulating it by using UIGraphicsGetImageFromCurrentImageContext()
. Everything is working just fine. However, on an iPhone 4, the resolution looks pretty shabby as it seems like the image it uses is standard resolution, not @2x. Is there any way to increase the resolution of the resulting image?
UIGraphicsBeginImageContext(self.view.bounds.size);
[self.view.layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage *image = UIGraphicsGetImageFromCurr开发者_C百科entImageContext();
UIGraphicsEndImageContext();
You should use UIGraphicsBeginImageContextWithOptions
which allows you to set the scale factor. Use a scale factor of 0.0f to use the device's scale factor.
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