Invalidating image too fast
I created simple app where the player moves the image to left and right. I am redrawing only the area of the player. But if the player holds the开发者_开发百科 key, the movement is too fast and you cannot see the image moving fast rather than flickering "something". Any way to fix it? I am just beginning and am just 14 y/o so please bear with me. What I am doing is on the key down event I recognize the arrow and then add or subtract to player class X and Y properties. Based on that I invalidate the area around the player.
If the main problem is flickering you want to be double-buffering (drawing to an area of memory - not the screen and then switching that area of memory to be drawn). Try setting these flags on your form (in its constructor):
SetStyle(ControlStyles.UserPaint, true);
SetStyle(ControlStyles.AllPaintingInWmPaint, true);
SetStyle(ControlStyles.DoubleBuffer, true);
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