Separate build directory using xcodebuild
The man page for xcodebuild
reads:
Run xcodebuild from the directory containing your project (i.e. the directory containing the projectname.xcodepro开发者_StackOverflowj package).
I would like to keep my source directory (which is a Subversion external) clean and unmodified, and build my object files and executables to a location completely outside of the source directory.
Is there any way to build into a separate build directory from a terminal using xcodebuild
like you can do with make
tools or even msbuild
on Windows?
You can set build settings from the command line. The CONFIGURATION_BUILD_DIR
will set the build directory. For example:
xcodebuild -project YourProject.xcodeproj -configuration Debug -target All ARCHS=x86_64 ONLY_ACTIVE_ARCH=YES CONFIGURATION_BUILD_DIR=../some/other/dir
A reference is found on Apple's site:
- Build Setting Reference
To achieve complete separation the following build settings have to be changed (more than just CONFIGURATION_BUILD_DIR
like accepted answer suggests), otherwise Xcode still builds some of its artifacts under its default build folder.
On my machine Xcode normally builds everything to ./Build
and ./DerivedData
where current directory is one of my project.
I wanted xcodebuild to build everything under Build-command-line
folder so I used xcodebuild -scheme MyScheme -showBuildSettings | grep Build\/
to find all build settings that correspond to all build paths and by trial-end-error I found "the generative" build settings that are enough to redirect all build artefacts produced by xcodebuild to custom folder.
I ended up using the following command:
BUILD_DIR=./Build-command-line
DERIVED_DATA_DIR=$(BUILD_DIR)/DerivedData
xcodebuild -project MyProject.xcodeproj \
-IDEBuildOperationMaxNumberOfConcurrentCompileTasks=`sysctl -n hw.ncpu` \
-scheme MyScheme \
-sdk iphonesimulator \
-destination 'platform=iOS Simulator,name=iPhone 6S Plus,OS=latest' \
-xcconfig command-line-build.xcconfig \
-derivedDataPath $(DERIVED_DATA_DIR) \
test
Where command-line-build.xcconfig
is:
HERE_BUILD=$(SRCROOT)/Build-command-line
HERE_INTERMEDIATES=$(HERE_BUILD)/Intermediates
// Paths
// the following paths are enough to redirect everything to $HERE_BUILD
MODULE_CACHE_DIR = $(HERE_BUILD)/DerivedData/ModuleCache
OBJROOT = $(HERE_INTERMEDIATES)
SHARED_PRECOMPS_DIR = $(HERE_INTERMEDIATES)/PrecompiledHeaders
SYMROOT
Note: Make sure you use absolute paths in your xcconfig, otherwise you may have error: Xcode crashing on startup “parentPath must be nil but it is not.
I have written a post about this solution with a bit of background: xcodebuild: how to really change its build path.
P.S. Of course this information is subject to change but as of Xcode Version 7.3.1 (7D1014)
it works perfectly for me.
Xcode 10
For a Workspace if you're using CocoaPods:
xcodebuild -workspace youProject.xcworkspace -scheme yourScheme -sdk iphonesimulator -configuration Release SYMROOT=$(PWD)/build
That will put your .app in ./build/Release-iphonesimulator
In my project, setting SYMROOT
turned out to be sufficient to build the project in a different location, leaving other locations untouched.
From Apple's Xcode Build Setting Reference (which I came across via another answer here, thanks!):
SYMROOT (Build Products Path)
Description: Directory path. Identifies the root of the directory hierarchy that contains product files and intermediate build files. Product and build files are placed in subdirectories of this directory.
...
Affects: BUILT_PRODUCTS_DIR, CONFIGURATION_BUILD_DIR (...)
This setting is also mentioned a few times in the xcodebuild
man page:
Available actions are:
build: Build the target in the build root (SYMROOT)...
clean: Remove build products and intermediate files from the build root (SYMROOT)....
You should set the SYMROOT
build setting to your desired location. All of the other relevant build settings are derived from it.
If -derivedDataPath does not do the trick, add -IDECustomBuildProductsPath="" and -IDECustomBuildIntermediatesPath="" to xcodebuild invocation, like below:
xcodebuild -derivedDataPath /custom/path -IDECustomBuildProductsPath="" -IDECustomBuildIntermediatesPath="" ...
More info here: https://stackoverflow.com/a/71550483/1859783
You can also temporarily change the working directory and run the command from there. i.e.
(cd dir1/dir2/MyApp && xcodebuild build -workspace "MyApp.xcworkspace" -scheme "MyApp")
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