Posting image from .NET to Facebook wall using the Graph API
I'm using the Facebooks Javascript API to develop an application that will need to be able to post an image to a users wall. That part of the app needs to be server-side as far as I can tell, since it needs to post the image data as "multipart/form-data".
Note: It's not the simple version using "post", but the real "photos" method.
http://graph.facebook.com/me/photos
I think I'm facing two problems, a .NET and a Facebook problem:
Facebook problem: I'm not quite sure if all parameters should be send as multipart/form-data (including the access_token and message). The only code example there is uses the cUrl util/application.
.NET problem: I have never issued multipart/form-data requests from .NET , and I'm not sure if .NET automatically creates the mime-parts, or if I have to encode the parameters in some special way.
It's a bit hard to debug, since the only error response I get from the Graph API is "400 - bad request". Below is the code as it looked when I decided to write this question (yes, it's a bit verbose :-)
The ultimate answer would of course be a sample snippet posting an image from .NET, but I can settle for less.
string username = null;
string password = null;
int timeout = 5000;
string requestCharset = "UTF-8";
string responseCharset = "UTF-8";
string parameters = "";
string responseContent = "";
string finishedUrl = "https://graph.facebook.com/me/photos";
parameters = "access_token=" + facebookAccessToken + "&message=This+is+an+image";
HttpWebRequest request = null;
request = (HttpWebRequest)WebRequest.Create(finishedUrl);
request.Method = "POST";
request.KeepAlive = false;
//application/x-www-form-urlencoded | multipart/form-data
request.ContentType = "multipart/form-data";
request.Timeout = timeout;
request.AllowAutoRedirect = false;
if (username != null && username != "" && password != null && password != "")
{
request.PreAuthenticate = true;
request.Credentials = new NetworkCredential(username, password).GetCredential(new Uri(finishedUrl), "Basic");
}
//write parameters to request body
Stream requestBodyStream = request.GetRequestStream();
Encoding requestParameterEncoding = Encoding.GetEncoding(requestCharset);
byte[] parametersForBody = requestParameterEncoding.GetBytes(parameters);
requestBodyStream.Write(parametersForBody, 0, parametersForBody.Length);
/*
This wont work
byte[] startParm = requestParameterEncoding.GetBytes("&source=");
requestBodyStream.Write(startParm, 0, startParm.Length);
byte[] fileBytes = File.ReadAllBytes(Server.MapPath("images/sample.jpg"));
requestBodyStream.Write( fileBytes, 0, fileBytes.Length );
*/
requestBodyStream.Close();
HttpWebResponse response = null;
Stream receiveStream = null;
StreamReader readStream = null;
Encoding responseEncoding = System.Text.Encoding.GetEncoding(responseCharset);
try
{
response = (HttpWebResponse) request.GetResponse();
receiveStream = response.GetResponseStream();
readStream = new StreamReader( receiveStream, responseEncoding );
responseContent = readStream.ReadToEnd();
}
finally
{
if (receiveStream != null)
{
receiveStream.Close();
}
if (readStream != null)
{
readStream.Close();
}
if (response != null)
{
respon开发者_C百科se.Close();
}
}
Here is a sample of how to upload binary data. But an uploading to /me/photos won't publish the image into wall :( The image saving into your app's album. I'm stuck on how to announce it in the feed. Yet another way is to post an image into "Wall Album", by URL=="graph.facebook.com/%wall-album-id%/photos". But didn't found any way to create sucha album (user creates it when uploading an image via the site).
{
string boundary = "---------------------------" + DateTime.Now.Ticks.ToString("x");
uploadRequest = (HttpWebRequest)WebRequest.Create(@"https://graph.facebook.com/me/photos");
uploadRequest.ServicePoint.Expect100Continue = false;
uploadRequest.Method = "POST";
uploadRequest.UserAgent = "Mozilla/4.0 (compatible; Windows NT)";
uploadRequest.ContentType = "multipart/form-data; boundary=" + boundary;
uploadRequest.KeepAlive = false;
StringBuilder sb = new StringBuilder();
string formdataTemplate = "--{0}\r\nContent-Disposition: form-data; name=\"{1}\"\r\n\r\n{2}\r\n";
sb.AppendFormat(formdataTemplate, boundary, "access_token", PercentEncode(facebookAccessToken));
sb.AppendFormat(formdataTemplate, boundary, "message", PercentEncode("This is an image"));
string headerTemplate = "--{0}\r\nContent-Disposition: form-data; name=\"{1}\"; filename=\"{2}\"\r\nContent-Type: {3}\r\n\r\n";
sb.AppendFormat(headerTemplate, boundary, "source", "file.png", @"application/octet-stream");
string formString = sb.ToString();
byte[] formBytes = Encoding.UTF8.GetBytes(formString);
byte[] trailingBytes = Encoding.UTF8.GetBytes("\r\n--" + boundary + "--\r\n");
long imageLength = imageMemoryStream.Length;
long contentLength = formBytes.Length + imageLength + trailingBytes.Length;
uploadRequest.ContentLength = contentLength;
uploadRequest.AllowWriteStreamBuffering = false;
Stream strm_out = uploadRequest.GetRequestStream();
strm_out.Write(formBytes, 0, formBytes.Length);
byte[] buffer = new Byte[checked((uint)Math.Min(4096, (int)imageLength))];
int bytesRead = 0;
int bytesTotal = 0;
imageMemoryStream.Seek(0, SeekOrigin.Begin);
while ((bytesRead = imageMemoryStream.Read(buffer, 0, buffer.Length)) != 0)
{
strm_out.Write(buffer, 0, bytesRead); bytesTotal += bytesRead;
gui.OnUploadProgress(this, (int)(bytesTotal * 100 / imageLength));
}
strm_out.Write(trailingBytes, 0, trailingBytes.Length);
strm_out.Close();
HttpWebResponse wresp = uploadRequest.GetResponse() as HttpWebResponse;
}
Cleaned up class method using @fitz's code. Pass in a byte array or a file path for the image. Pass in an album id if uploading to an existing album.
public string UploadPhoto(string album_id, string message, string filename, Byte[] bytes, string Token)
{
// Create Boundary
string boundary = "---------------------------" + DateTime.Now.Ticks.ToString("x");
// Create Path
string Path = @"https://graph.facebook.com/";
if (!String.IsNullOrEmpty(album_id))
{
Path += album_id + "/";
}
Path += "photos";
// Create HttpWebRequest
HttpWebRequest uploadRequest;
uploadRequest = (HttpWebRequest)HttpWebRequest.Create(Path);
uploadRequest.ServicePoint.Expect100Continue = false;
uploadRequest.Method = "POST";
uploadRequest.UserAgent = "Mozilla/4.0 (compatible; Windows NT)";
uploadRequest.ContentType = "multipart/form-data; boundary=" + boundary;
uploadRequest.KeepAlive = false;
// New String Builder
StringBuilder sb = new StringBuilder();
// Add Form Data
string formdataTemplate = "--{0}\r\nContent-Disposition: form-data; name=\"{1}\"\r\n\r\n{2}\r\n";
// Access Token
sb.AppendFormat(formdataTemplate, boundary, "access_token", HttpContext.Current.Server.UrlEncode(Token));
// Message
sb.AppendFormat(formdataTemplate, boundary, "message", message);
// Header
string headerTemplate = "--{0}\r\nContent-Disposition: form-data; name=\"{1}\"; filename=\"{2}\"\r\nContent-Type: {3}\r\n\r\n";
sb.AppendFormat(headerTemplate, boundary, "source", filename, @"application/octet-stream");
// File
string formString = sb.ToString();
byte[] formBytes = Encoding.UTF8.GetBytes(formString);
byte[] trailingBytes = Encoding.UTF8.GetBytes("\r\n--" + boundary + "--\r\n");
byte[] image;
if (bytes == null)
{
image = File.ReadAllBytes(HttpContext.Current.Server.MapPath(filename));
}
else
{
image = bytes;
}
// Memory Stream
MemoryStream imageMemoryStream = new MemoryStream();
imageMemoryStream.Write(image, 0, image.Length);
// Set Content Length
long imageLength = imageMemoryStream.Length;
long contentLength = formBytes.Length + imageLength + trailingBytes.Length;
uploadRequest.ContentLength = contentLength;
// Get Request Stream
uploadRequest.AllowWriteStreamBuffering = false;
Stream strm_out = uploadRequest.GetRequestStream();
// Write to Stream
strm_out.Write(formBytes, 0, formBytes.Length);
byte[] buffer = new Byte[checked((uint)Math.Min(4096, (int)imageLength))];
int bytesRead = 0;
int bytesTotal = 0;
imageMemoryStream.Seek(0, SeekOrigin.Begin);
while ((bytesRead = imageMemoryStream.Read(buffer, 0, buffer.Length)) != 0)
{
strm_out.Write(buffer, 0, bytesRead); bytesTotal += bytesRead;
}
strm_out.Write(trailingBytes, 0, trailingBytes.Length);
// Close Stream
strm_out.Close();
// Get Web Response
HttpWebResponse response = uploadRequest.GetResponse() as HttpWebResponse;
// Create Stream Reader
StreamReader reader = new StreamReader(response.GetResponseStream());
// Return
return reader.ReadToEnd();
}
You have to construct the multipart/form-data yourself using byte arrays. Anyway I've already done this. You can check out the Facebook Graph Toolkit at http://computerbeacon.net/ . I'll update the toolkit to version 0.8 in a few days, which will include this "post photo to facebook wall" function as well as other new features and updates.
I was able to post pictures using RestSharp:
// url example: https://graph.facebook.com/you/photos?access_token=YOUR_TOKEN
request.AddFile("source", imageAsByteArray, openFileDialog1.SafeFileName, getMimeType(Path.GetExtension(openFileDialog1.FileName)));
request.addParameter("message", "your photos text here");
User API or Page API for posting photos
How to convert Image to Byte Array
Note: I was passing an empty string as the mime type and facebook was smart enough to figure it out.
Maybe useful
[TestMethod]
[DeploymentItem(@".\resources\velas_navidad.gif", @".\")]
public void Post_to_photos()
{
var ImagePath = "velas_navidad.gif";
Assert.IsTrue(File.Exists(ImagePath));
var client = new FacebookClient(AccessToken);
dynamic parameters = new ExpandoObject();
parameters.message = "Picture_Caption";
parameters.subject = "test 7979";
parameters.source = new FacebookMediaObject
{
ContentType = "image/gif",
FileName = Path.GetFileName(ImagePath)
}.SetValue(File.ReadAllBytes(ImagePath));
//// Post the image/picture to User wall
dynamic result = client.Post("me/photos", parameters);
//// Post the image/picture to the Page's Wall Photo album
//fb.Post("/368396933231381/", parameters); //368396933231381 is Album id for that page.
Thread.Sleep(15000);
client.Delete(result.id);
}
Reference: Making Requests
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