开发者

Tessellation in 3D

I have a set of Points in 3D space. The image below is an example:

Tessellation in 3D

I would like to turn these points into a surface. I just know the X,Y and Z values of the points. For example, check out the image below, which 开发者_开发问答shows a mesh of a human face generated from points in 3D space.

Tessellation in 3D

i googled so much but, what i found is some images and explaination but no one has explained with practical aspect and practical example. is there any good or best algorithms which help me to solve this problem. Please.... Thaks...........


You want to do a Delaunay-Triangulation. See example application here: http://www.geometrylab.de/VoroGlide/.

0

上一篇:

下一篇:

精彩评论

暂无评论...
验证码 换一张
取 消

最新问答

问答排行榜