RenderableImageProducer and thread safety
I've been having a problem with RenderableImageProducer which I think is due to multi-threading. Basically if I create several RenderableImageProducers referencing the same RenderableImage they seem to get mixed up as if they are sharing some state.
Could someone have a look and tell me if I've made a mistake in my code (quite possible!) or if there's a bug in the JavaSE library?
I've posted my test code below (arrived at by stripping down my 'real' code), sorry it's a bit long but I can't make it any shorter.
package imagemangler;
import java.awt.Component;
import java.awt.Image;
import java.awt.MediaTracker;
import java.awt.RenderingHints;
import java.awt.image.BufferedImage;
import java.awt.image.RenderedImage;
import java.awt.image.renderable.RenderContext;
import java.awt.image.renderable.RenderableImage;
import java.awt.image.renderable.RenderableImageProducer;
import java.util.Vector;
import java.util.logging.Level;
import java.util.logging.Logger;
public class MyRenderableImage implements RenderableImage {
/* Implement RenderableImage methods */
public Vector<RenderableImage> getSources() {
return null;
}
public Object getProperty(String name) {
return java.awt.Image.UndefinedProperty;
}
public String[] getPropertyNames() {
return null;
}
public boolean isDynam开发者_运维技巧ic() {
return false;
}
public float getWidth() {
return 256.0f;
}
public float getHeight() {
return 256.0f;
}
public float getMinX() {
return 0.0f;
}
public float getMinY() {
return 0.0f;
}
public RenderedImage createDefaultRendering() {
int width = 256;
int height = 256;
Logger.getLogger(this.getClass().getName()).log(Level.INFO, "Creating render {0}x{1} on thread {2}", new Object[]{width, height, Thread.currentThread().getId()});
BufferedImage bi = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);
// Don't bother drawing anything
return bi;
}
/* Create eight scaled copies; RenderableImageProducer will start a
* thread for each
*/
public static void main(String[] args) {
// Create a dummy component.
Component component = new Component() {
};
Image base = component.createImage(new RenderableImageProducer(new MyRenderableImage(), null));
MediaTracker mt = new MediaTracker(component);
for (int i = 0; i < 8; ++i) {
int size = 1 << i;
Image mipmap = base.getScaledInstance(size, size, Image.SCALE_SMOOTH);
mt.addImage(mipmap, i);
}
try {
mt.waitForAll(1000);
} catch (InterruptedException ex) {
}
}
public RenderedImage createScaledRendering(int w, int h, RenderingHints hints) {
throw new UnsupportedOperationException("Not supported yet.");
}
public RenderedImage createRendering(RenderContext renderContext) {
throw new UnsupportedOperationException("Not supported yet.");
}
}
This gives me errors:
Exception in thread "RenderableImageProducer Thread" java.lang.ArrayIndexOutOfBoundsException: Coordinate out of bounds!
at sun.awt.image.IntegerInterleavedRaster.setDataElements(IntegerInterleavedRaster.java:404)
I've done as much tracing as I can but can't see what's wrong in my code.
The main() function works fine if I use a different image for 'base', for example something from component.getImage(String), or even a custom ImageProducer.
Therefore I think it must be something in RenderableImageProducer.
I am using java version "1.6.0_23" Java(TM) SE Runtime Environment (build 1.6.0_23-b05) Java HotSpot(TM) Client VM (build 19.0-b09, mixed mode, sharing) on WinXP, SP3 32-bit
精彩评论