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Trying to make sense of a reported leak in instruments

Instruments reports I have a memory leak with the first line of the code. But as you can see at the bottom of the code I release the flipcoin object. I have no other alloc on that line so I don't understand what could be the problem? I'm guessing there is a part of memory management that I开发者_如何学Python have misunderstood, can somebody give me a hint as to what can be causeing this reported leak?

flipCoin= [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"0000.png"]];
CGRect frameX;
UIImageView *coinFlipImage = [[UIImageView alloc] initWithImage:[UIImage 
    imageNamed:@"0000.png"]];
frameX = coinFlipImage.frame;
frameX.origin.x = (480/2) - (frameX.size.width/2);
frameX.origin.y = (320/2) - (frameX.size.height/2);

[flipCoin initWithFrame:frameX];
flipCoin.animationImages = myImages;
flipCoin.animationDuration = 1.4; // seconds
flipCoin.animationRepeatCount = 1; // 0 = loops forever
//[flipCoin startAnimating];
[self.view addSubview: flipCoin];
[coinFlipImage release];
[flipCoin release];  

Many Thanks -Code


You are doing an init on flipCoin twice.

Once here:

flipCoin= [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"0000.png"]];

And then here:

[flipCoin initWithFrame:frameX];

Instead of that second instance just set the frame like so:

flipCoin.frame = frameX;


If you replace

[flipCoin initWithFrame:frameX];

with

[flipCoin setFrame:frameX];

does it solve the problem ?

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