OuterGlow effect in WPF not working with layered window?
can any one tell me why /no/ outerglow effects are working on my WPF Window? here is an example of the code:
<Window x:Class="SocialShock_WPF_Client.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.mic开发者_JAVA技巧rosoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525"
AllowsTransparency="True"
WindowStyle='None'
Background="Transparent"
Loaded="Window_Loaded">
<Grid>
<Rectangle Margin="12" Name="rectangle1" Fill="#FFB75050">
<Rectangle.BitmapEffect>
<OuterGlowBitmapEffect GlowColor="Black" GlowSize="20" />
</Rectangle.BitmapEffect>
</Rectangle>
</Grid>
</Window>
and the resulting image:
http://img408.imageshack.us/img408/6213/1c1761f31ce6408d948e266.png
No glow around the edge. not only is the glow not appearing on the rectangle, but any other controls i add to the window cannot accept glows either.
EDIT: its in .Net 4.0
BitmapEffects are no longer supported in .NET 4.0.
From MSDN
Important In the .NET Framework 4 or later, the BitmapEffect class is obsolete. If you try to use the BitmapEffect class, you will get an obsolete exception. The non-obsolete alternative to the BitmapEffect class is the Effect class. In most situations, the Effect class is significantly faster.
There isn't a really good substitute but you can try to use a DropShadowEffect
with a ShadowDepth
of 0. Example
<Rectangle Margin="12" Name="rectangle1" Fill="#FFB75050">
<Rectangle.Effect>
<DropShadowEffect ShadowDepth="0"
Color="Black"
Opacity="1"
BlurRadius="12"/>
</Rectangle.Effect>
</Rectangle>
If I understood you comment correctly,
Adding the effect in code behind
DropShadowEffect dropShadowEffect = new DropShadowEffect();
dropShadowEffect.ShadowDepth = 0;
dropShadowEffect.Color = Colors.Black;
dropShadowEffect.Opacity = 1;
dropShadowEffect.BlurRadius = 12;
rectangle1.Effect = dropShadowEffect;
Modifying the effect in code behind
DropShadowEffect dropShadowEffect = rectangle1.Effect as DropShadowEffect;
dropShadowEffect.BlurRadius = 24;
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