Why are wait() and notify() declared in Java's Object class?
Why are the wait()
and no开发者_如何学编程tify()
methods declared in the Object
class, rather than the Thread
class?
Because, you wait on a given Object (or specifically, its monitor) to use this functionality.
I think you may be mistaken on how these methods work. They're not simply at a Thread-granularity level, i.e. it is not a case of just calling wait()
and being woken up by the next call to notify()
. Rather, you always call wait()
on a specific object, and will only be woken by calls to notify
on that object.
This is good because otherwise concurrency primitives just wouldn't scale; it would be equivalent to having global namespaces, since any calls to notify()
anywhere in your program would have the potential to mess up any concurrent code as they would wake up any threads blocking on a wait()
call. Hence the reason that you call them on a specific object; it gives a context for the wait-notify pair to operate on, so when you call myBlockingObject.notify()
, on a private object, you can be sure that you'll only wake up threads that called wait methods in your class. Some Spring thread that might be waiting on another object will not be woken up by this call, and vice versa.
Edit: Or to address it from another perspective - I expect from your question you thought you would get a handle to the waiting thread and call notify()
on that Thread to wake it up. The reason it's not done this way, is that you would have to do a lot of housekeeping yourself. The thread going to wait would have to publish a reference to itself somewhere that other threads could see it; this would have to be properly synchronized to enforce consistency and visibility. And when you want to wake up a thread you'd have to get hold of this reference, awaken it, and remove it from wherever you read it from. There's a lot more manual scaffolding involved, and a lot more chance of going wrong with it (especially in a concurrent environment) compared to just calling myObj.wait()
in the sleeping thread and then myObj.notify()
in the waker thread.
The most simple and obvious reason is that any Object (not just a thread) can be the monitor for a thread. The wait and notify are called on the monitor. The running thread checks with the monitor. So the wait and notify methods are in Object and not Thread
Because only one thread at a time can own an object's monitor and this monitor is what the threads are waiting on or notifying. If you read the javadoc for Object.notify()
and Object.wait()
it's described in detail.
The mechanism of synchronization involves a concept - monitor of an object. When wait() is called, the monitor is requested and further execution is suspended until monitor is acquired or InterruptedException occurs. When notify() is called, the monitor is released.
Let's take a scenario if wait() and notify() were placed in Thread class instead of Object class. At one point in the code, currentThread.wait()
is called and then an object anObject
is accessed.
//.........
currentThread.wait();
anObject.setValue(1);
//.........
When currentThread.wait() is called, monitor of currentThread
is requested and no further execution is made until either the monitor is acquired or InterruptedException occurs. Now while in waiting state, if a method foo()
of another object anotherObject
residing in currentThread
is called from another thread, it is stuck even though the called method foo()
does not access anObject
. If the first wait() method was called on anObject
, instead of the thread itself, other method calls (not accessing anObject
) on objects residing in the same thread would not get stuck.
Thus calling wait() and notify() methods on Object class(or its subclasses) provides greater concurrency and that's why these methods are in Object class, not in Thread class.
A few of the other answers use the word "monitor", but none explain what it means.
The name "monitor" was coined way back in the 1970s, and it referred to an object that had its own intrinsic lock, and associated wait/notify mechanism. https://en.wikipedia.org/wiki/Monitor_%28synchronization%29
Twenty years later, there was a brief moment in time when desktop, multi-processor computers were new, and it was fashionable to think that the right way to design software for them would be to create object-oriented programs in which every object was a monitor.
Turns out not to have been such a useful idea, but that brief moment happens to be exactly when the Java programming language was invented.
Read here for an explanation of wait and notify.
It would be better to avoid these however in your applications and use the newer java.util.concurrent package.
I will put it in a simple way:
To call wait() or notify() you need to own the object monitor - this means wait() or notify() needs to be present in the synchronized block
synchronized(monitorObj){
monitorObj.wait() or even notify
}
Thats the reason these methods are present in object class
This is because,these methods are for inter thread communication and interthreadcommunication happens by using locks, but locks are associated with objects.hence it is in object class.
Wait and Notify methods are used communication between two Threads in Java. So Object class is correct place to make them available for every object in Java.
Another reason is Locks are made available on per Object basis. Threads needs lock and they wait for lock, they don't know which threads holds lock instead they just know the lock is hold by some thread and they should wait for lock instead of knowing which thread is inside the synchronized block and asking them to release lock
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