Are arrays covariant in their size?
Is there a way to use the new std::array
type polymorphically in the size of the array? That is, if I have a function of the form
void DoSomething(std::array<int, 5>& myArray) {
/* ... */
}
Then is it mathematically well-defined to do the following (even if it's not legal C++ code?)
std::array<int, 10> arr;
DoSomething(arr);
Imof this is mathematically well-defined, is there a way to write std::array
such that its array elements are contiguous and this code compiles? The only technique I could think of would be to have some weird template metaprogram 开发者_StackOverflow社区where std::array<T, N+1>
inherits from std::array<T, N>
, but I don't believe that forces the array elements to be contiguous.
Directly? No.
You can, however, use compile-time polymorphism to achieve something very similar, and you can write a reference wrapper that makes it easier to work with in the code:
#include <array>
#include <cstddef>
template <typename T, std::size_t N>
struct ref_array_of_at_least
{
template <std::size_t M>
ref_array_of_at_least(T (&a)[M])
: data_(a)
{
static_assert(M >= N, "Invalid size");
}
template <std::size_t M>
ref_array_of_at_least(std::array<T, M>& a)
: data_(&a[0])
{
static_assert(M >= N, "Invalid size");
}
T* data_;
};
Used as:
void f(ref_array_of_at_least<int, 5>) { }
int main()
{
std::array<int, 5> x;
std::array<int, 6> y;
std::array<int, 4> z;
f(x); // ok
f(y); // ok
f(z); // fail
}
(You'd need to add some operator[]
overloads and such to ref_array_of_at_least
, and it needs some work to make it const correct, but it's a start that demonstrates the possibility of what you are seeking.)
If this was a requirement, one approach is a conversion operator to the required type:
#include <iostream>
template <typename T, int N>
struct Array
{
Array() { for (int i = 0; i < N; ++i) x[i] = 0; }
template <int N2>
operator Array<T, N2>&()
{
// for safety, static assert that N2 < N...
return reinterpret_cast<Array<T, N2>&>(*this);
}
int size() const { return N; }
T x[N];
friend std::ostream& operator<<(std::ostream& os, const Array& a)
{
os << "[ ";
for (int i = 0; i < N; ++i) os << a.x[i] << ' ';
return os << ']';
}
};
void f(Array<int, 5>& a)
{
a.x[a.size() - 1] = -1;
}
int main()
{
Array<int, 10> a;
std::cout << a << '\n';
f(a);
std::cout << a << '\n';
}
I wouldn't recommend it though: pretty horrid. A more explicit mechanism seems a lot less prone to misuse, as well as being more powerful - something vaguely like:
template <size_t N2>
Array<T,N2>& slice(size_t first_index)
{
return *(Array<T,N2>*)(data() + first_index);
}
// usage...
f(a.slice<5>(3)); // elements 3,4,5,6,7.
(clean up the casting for extra points :-/)
No, but you can fake it:
// Hide this function however you like: "detail" namespace, use "_detail"
// in the name, etc.; since it's not part of the public interface.
void f_detail(int size, int *data) {
use(data, /* up to */ data + size);
}
int const f_min_len = 5;
template<int N>
void f(int (&data)[N]) {
static_assert(N >= f_min_len);
f_detail(N, data);
}
template<int N>
void f(std::array<int, N> &data) {
static_assert(N >= f_min_len);
f_detail(N, &data[0]);
}
This is a complete example, and should work exactly as presented. You'd only have to change the data type from int (or make it a template parameter) and add const as required.
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