Generic InBetween Function
I am tired of writing x > min && x < max
so i wawnt to write a simple function but I am not sure if I am doing it right... actually I am not cuz I get an error:
bool inBetween<T>(T x, T min, T max) where T:IComparable
{
return (x > min && x < max);
}
errors:
Operator '>' cannot be applied to operands of type 'T' and 'T'
Operator '<' cannot be开发者_如何转开发 applied to operands of type 'T' and 'T'
may I have a bad understanding of the where
part in the function declaring
note: for those who are going to tell me that I will be writing more code than before... think on readability =) any help will be appreciated
EDIT
deleted cuz it was resolved =)
ANOTHER EDIT
so after some headache I came out with this (ummm) thing following @Jay Idea of extreme readability:
public static class test
{
public static comparision Between<T>(this T a,T b) where T : IComparable
{
var ttt = new comparision();
ttt.init(a);
ttt.result = a.CompareTo(b) > 0;
return ttt;
}
public static bool And<T>(this comparision state, T c) where T : IComparable
{
return state.a.CompareTo(c) < 0 && state.result;
}
public class comparision
{
public IComparable a;
public bool result;
public void init<T>(T ia) where T : IComparable
{
a = ia;
}
}
}
now you can compare anything with extreme readability =)
what do you think.. I am no performance guru so any tweaks are welcome
IComparable means the object implements a CompareTo method. Use
public static bool InBetween<T>(this T x, T min, T max) where T:IComparable<T>
{
return x.CompareTo(min) > 0 && x.CompareTo(max) < 0;
}
You need to use the .CompareTo
method of your variable and check for < and > 0. (This is why you've constrained T to IComparable).
return (x.CompareTo(min) > 0 && x.CompareTo(max) < 0);
return x.CompareTo(min) > 0 && x.CompareTo(max) < 0;
If you're going for maximum readability, you could use an extension method on IComparable<T>
, and create a syntax like:
return 5.IsBetween(10).and(20);
or
return 5.IsBetween(10.and(20));
Here is an implementation for the second example:
public interface IRange<T>
{
bool ContainsInclusive(T value);
bool ContainsExclusive(T value);
}
public class ComparableRange<T> : IRange<T> where T : IComparable<T>
{
T min;
T max;
public ComparableRange(T min, T max)
{
this.min = min;
this.max = max;
}
public bool ContainsInclusive(T value)
{
return value.CompareTo(min) >= 0 && value.CompareTo(max) <= 0;
}
public bool ContainsExclusive(T value)
{
return value.CompareTo(min) > 0 && value.CompareTo(max) < 0;
}
}
public static class ComparableExtensions
{
public static IRange<T> and<T>(this T min, T max) where T : IComparable<T>
{
return new ComparableRange<T>(min, max);
}
public static bool IsBetween<T>(this T value, IRange<T> range) where T : IComparable<T>
{
return range.ContainsExclusive(value);
}
}
Use IComparable.CompareTo():
a.CompareTo(b) > 0 <=> a>b
a.CompareTo(b) = 0 <=> a=b
a.CompareTo(b) < 0 <=> a<b
public bool InBetween<T>(T x, T min, T max) where T:IComparable
{
return x.CompareTo(min) * x.CompareTo(max) < 0;
}
You can try adding a constraint that T is an IComparable, and then using CompareTo instead of < and >.
But this probably won't let you send all the value types you may want to. In that case, just create the overloads you need, without generics.
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