getting array coordinates (8 queens problem)
I am trying to make a graphic program that solves the 8 queens problem and so far what i have is the chess board
var chessBoard:Array = new Array();
for(var i:int = 0; i < 4; i++)
{
chessBoard.push(new Array(1,0,1,0,1,0,1,0));
chessBoard.push(new Array(0,1,0,1,0,1,0,1));
}
var tileSize:int = 20;
function createChessBoard():void
{
for(var i:int = 0; i < chessBoard.length; i++)
{
for(var j:int = 0; j < chessBoard[i].length; j++)
{
var tile:Sprite = new Sprite();
开发者_开发问答 var tileColor:int = chessBoard[i][j] * 0xffffff;
tile.graphics.beginFill(tileColor);
tile.graphics.drawRect(0, 0, tileSize, tileSize);
tile.graphics.endFill();
tile.x = j * tileSize;
tile.y = i * tileSize;
addChild(tile);
}
}
}
createChessBoard();
(thanks André for this code)
this creates a black and white checkered board for the problem but now i need to be able to place the queens. How am i able to see where the user clicks in order to put the queen in the box that is clicked on?
(sorry if my question isn't fully clear)
I added a very simple example to your question. See below:
var chessBoard:Array = new Array();
for(var i:int = 0; i < 4; i++)
{
chessBoard.push(new Array(1,0,1,0,1,0,1,0));
chessBoard.push(new Array(0,1,0,1,0,1,0,1));
}
var tileSize:int = 20;
function createChessBoard():void
{
for(var i:int = 0; i < chessBoard.length; i++)
{
for(var j:int = 0; j < chessBoard[i].length; j++)
{
var tile:Sprite = new Sprite();
var tileColor:int = chessBoard[i][j] * 0xffffff;
tile.graphics.beginFill(tileColor);
tile.graphics.drawRect(0, 0, tileSize, tileSize);
tile.graphics.endFill();
//I added the name property and a MouseEvent.CLICK event listener
tile.name = "tile__" + i + "_" j + "_sp";
tile.addEventListener(MouseEvent.CLICK, onTileClick);
tile.x = j * tileSize;
tile.y = i * tileSize;
addChild(tile);
}
}
}
function onTileClick(event:MouseEvent):void
{
//This tells you which tile the user clicked on
trace(event.target.name);
};
createChessBoard();
Good luck, Rob
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