is it possible to let the lock{} or similar structure lock on writes only?
well i mean i have several sections of code that use some variable i want to protect. but the idea is that several threads only read that variable. and only one threads is writing to it and it does that not that f开发者_JS百科requetly. i want to be able to let multiple threads do reading at the same time and only lock this varialbe when the the writing thread is accessing it.
if i use the normal lock(variable){} construct then all the reading threads will be blocked on each other. so is there a way to do that?
It sounds like you're looking for the ReaderWriterLock class.
ReaderWriterLock is used to synchronize access to a resource. At any given time, it allows either concurrent read access for multiple threads, or write access for a single thread. In a situation where a resource is changed infrequently, a ReaderWriterLock provides better throughput than a simple one-at-a-time lock, such as Monitor.
If your variable is a simple value (an int), you can use System.Threading.Interlocked
, like this:
int counter = 0;
void Worker1()
{
if (counter < 5) // read is safe
{
Interlocked.Increment(ref counter); // write
// ...
}
}
Notes
counter
does not has to be volatile.- if you use long, read with
Interlocked.Read()
- if your 'variable' is an object, use
ReaderWriterLockSlim
or maybe just stick withlock() { }
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