Simple Primitive Elements in Flex 4?
Normally on other IDEs, I simply drag a Rectangle object to the body or content of my application then resize it, define colors, etc. What I discovered in Flex 4 (Flash Builder 4) was 开发者_运维知识库that it's not just like that (or is it?) and I can't seem to find something to drag to my application to create a Rectangle object.
My question is, how do I do it? How do I create a simple Rectangle?
There is no support for FXG elements in Flash Builder Design mode. What you can do is, use Flash Catalyst, draw your primitives with it and copy/paste the generated code in Flash Builder.
I think I just figured out how to deal with it. I just make a new component and base it on spark.primitives.Rect. Then after that, I just assign the fill's SolidColor to whatever I need just like my component code below.
<?xml version="1.0" encoding="utf-8"?>
<s:Rect xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx">
<fx:Script>
<![CDATA[
[Bindable]
public var fillColor:String;
]]>
</fx:Script>
<s:fill>
<s:SolidColor color="{fillColor}" />
</s:fill>
</s:Rect>
Not sure if this is the best way but it works for me so I'll go along with it. :)
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