Stopping function implicit conversion
I came across a strange situation today where I needed a function to not implicitly convert values.
After some looking on google I found this http://www.devx.com/cplus/10MinuteSolution/37078/1954
But I thought it was a bit stupid to use a function overload for every other type I want to block so instead I did this.
void function(int& ints_only_please){}
int main()
{
char a=0;
int b=0;
function(a);
function(b);
}
I showed the code to a friend and he suggested I added const before int so the variable isn't editable, however when I did started compiling fine but it shouldn't, look below to see what I mean
void function(const int& ints_only_please){}
int main()
{
char a=0;
int b=0;
function(a); //Compiler should stop here but it doesn't wit开发者_如何学编程h const int
function(b);
}
Does anyone know why this is?
Use templates to get the desired effect:
template <class T>
void foo(const T& t);
template <>
void foo<int>(const int& t)
{
}
int main(){
foo(9); // will compile
foo(9.0); // will not compile
return 0;
}
Note that we only write a special version of the template for int
so that a call that has any other type as a template parameter will result in a compile error.
It is legal to bind a temporary to a const
reference, but not a non-const
reference.
A char
can be implicitly converted to an int
and the temporary that is the result of this conversion can be bound to a const int&
function parameter extending the temporary's lifetime until the function exits.
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