WPF XAML Changing Image opacity on IsEnabled state
I would like to have the image to have an opacity of .50 when the IsEnabled is false. I have been looking at multiple examples but still I am not able to grasp how to make it work.
Here is the full XAML of my custom control. Any help would be deeply appreciated.
<UserControl
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="h开发者_如何学Pythonttp://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
x:Class="test.StopButtonControl"
x:Name="UserControl"
d:DesignWidth="85" d:DesignHeight="85">
<Grid x:Name="LayoutRoot">
<Image x:Name="StopButtonUI" Source="Images/stop.png" Stretch="Fill" MouseUp="StopButtonClick"/>
</Grid>
</UserControl>
You can couple the Image
's Opacity
property to its IsEnabled
property via a style trigger as follows:
<Grid x:Name="LayoutRoot">
<Image x:Name="StopButtonUI" Source="Images/stop.png" >
<Image.Style>
<Style TargetType="Image">
<Style.Triggers>
<Trigger Property="IsEnabled" Value="False">
<Setter Property="Opacity" Value="0.5" />
</Trigger>
</Style.Triggers>
</Style>
</Image.Style>
</Image>
</Grid>
This will set the Opacity
to 0.5 when IsEnabled
is false.
The Image
's IsEnabled
property will be triggered when the UserControl
has its IsEnabled
property changed as a result of property inheritance i.e. the image is a child of the user control so it will have its IsEnabled
property set too.
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