Socket.io issue: initializing a ton of clients using 'xhr-polling'
I'm trying to get socket.io set up and I'm running into what I'm 90% sure is a problem. I am running my server, it says its connected then I get a flurry of new clients that come in after 2-3 seconds. Here's my terminal output:
21 Dec 17:36:53 - socket.io ready - accepting connections
21 Dec 17:37:13 - Initializing client with transport "websocket"
21 Dec 17:37:13 - Client 4786583543755114 connected
21 Dec 17:37:18 - Client 4786583543755114 disconnected
21 Dec 17:37:18 - Initializing client with transport "xhr-polling"
21 Dec 17:37:18 - Client 377916906028986 connected
21 Dec 17:37:18 - Initializing client with transport "xhr-polling"
21 Dec 17:37:18 - Client 3885312571655959 connected
21 Dec 17:37:18 - Initializing client with transport "xhr-polling"
21 Dec 17:37:18 - Client 38271573395468295 connected
And many many more every 1-2 seconds. I'm using safari, which supports websockets and that is evident by the first response.
Here's my server code:
server = http.createServer(function(req, res){
// your normal server code
res.writeHead(200, {'Content-Type': 'text/html'});
var path = url.parse(req.url).pathname;
// console.log(__dirname + path);
fs.readFile(__di开发者_如何学Pythonrname + path, function(error, data) {
res.end(data);
});
});
server.listen(80);
// socket.io, I choose you
var socket = io.listen(server);
socket.on('connection', function(client){
// new client is here!
client.on('message', function(){ });
client.on('disconnect', function(){ });
});
.. And client code:
<script>
var socket = new io.Socket();
socket.connect();
socket.on('message', function(obj){
alert('got some data ' + obj);
});
socket.on('connect', function() {
console.log("We've connected!");
socket.send('some data');
})
</script>
Any lead or help would be fantastic. Thanks!
Well it turned out to be a REALLY minor fix that made all the difference - don't forget to add the HTML5 doctype <!doctype html>
to the top of your client!
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