Objective-C or ActionScript for iOS game development?
As the title suggests, I'm interested in starting up iOS app development. I've used Java, PHP, Python and Javascript before, and have little experience in Actionscript or Objective-C. I've poked around with both, but not enough to know what would be better.
Since Adobe has a way to export SWF projects to the iOS platform, I was wondering if it would be wiser to learn Objective-C and use a framework such as Sparrow or Cocos2d to deal with the graphics and game portions, or, if it would be better to just learn Actionscript and develop the games in Flash, and then export them to .IPAs for th开发者_运维问答e App Store.
Thanks in advance for the help! And I'm not trying to start a debate, just seeing if anyone out there has had the same decision as me and what their thoughts on it were.
Personally I think it's best to go straight to Objective-C and Cocos2d is a good framework, I used it myself.
I can't see a reason why you would choose to use AS3 if you want to develop for the iOS, but's that's just my personal opinion. And it's always a bit risky using 3rd parti API's ;)
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