F# Drag and Drop using WinForms: DragDrop event of a control does not call the referenced member function
do you know why the DragDrop event in F# is not working properly in my example? All other events like DragEnter, DragLeave, DragOver,... are working fine in the same way.
Just compile this code and try it out, drag a file into the form and see the events fired in the console/terminal from where you startet the executable.
open System
open System.Drawing
open System.Windows.Forms
type MainForm( args: string list ) as this =
// subclassing
inherit Form()
// controls -------------------
let dragDropImage = new PictureBox()
// ----------------------------
// "constructor" (not a real constructor)
do this.initComponents()
// link events to specific member function
do dragDropImage.DragEnter |> Event.add this.onDragEnter
do dragDropImage.DragDrop |> Event.add this.onDragDrop
// this syntax don't work either: do dragDropImage.DragDrop.Add(fun _ -> printfn "dragDrop")
do dragDropImage.DragLeave |> Event.add this.onDragLeave
do dragDropImage.DragOver |> Event.add this.onDragOver
member this.initComponents() =
// main form attributes
this.Text <- "Averest-GUI"
this.ClientSize <- new Size(350,230)
this.StartPosition <- FormStartPosition.CenterScreen
// drag'n'drop field
dragDropImage.Size <- new Size(330,210)
dragDropImage.Location <- new Point(7,7)
dragDropImage.AllowDrop <- true // allow Drag'n'Drop functionality
// insert controls into MainForm
this.Controls.Add(dragDropImage)
member this.onDragLeave( e: EventArgs ) =
printfn "DragLeave" //e.Effect <- DragDropEffects.Copy
member this.onDragOver( e: DragEventArgs ) =
printfn "DragOver" //e.Effect <- DragDropEffects.Copy
member this.onDragEnter( e: DragEventArgs ) =
pr开发者_如何学运维intfn "DragEnter" //e.Effect <- DragDropEffects.Copy
member this.onDragDrop( e: DragEventArgs ) =
printfn "DragDrop"
let testForm =
let temp = new MainForm( ["Test"] )
temp
// single thread apartment model (interacting with COM components)
[<STAThread>]
do Application.Run(testForm)
Remove the comment from onDragEnter. The drop won't be allowed unless you set e.Effect to one of the e.AllowedEffects. That also changes the cursor.
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