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Instructions on compiling FFmpeg into static build (.lib files only) for use in Visual Studio?

So I found this post but it seems quite a bit old... So I wonder where to get 100% uptodate instructions on building ffmpeg under windows into static .lib files (for use in C and C++开发者_C百科 projects). Point is to get ffmpeg as ONLY lib files not as lib+dll.

So where to get such instructions, can any one provide them?


What issues are you getting?

The following site may have what you need. It's automated builds of mingw ffmpeg static libraries for win32.

http://ffmpeg.arrozcru.org/autobuilds/

Here is a wiki link with lots of guides and other info about how to compile ffmpeg on windows. Also has links to other windows ffmpeg builds.

http://ffmpeg.arrozcru.org/wiki/index.php?title=Links

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