WPF: Canvas and zIndex? How does it work?
I have the following layou:
<s:SurfaceWindow x:Class="Prototype_Concept_2.SurfaceWindow1"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:s="http://schemas.microsoft.com/surface/2008"
Title="Prototype_Concept_2"
>
<s:SurfaceWindow.Resources>
<ImageBrush x:Key="WindowBackground" Stretch="None" Opacity="0.6" ImageSource="pack://application:,,,/Resources/WindowBackground.jpg"/>
</s:SurfaceWindow.Resources>
<Grid Background="{StaticResource WindowBackground}" >
<Grid Name="ProjectsGrid">
<Grid.RowDefinitions>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="*"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"></ColumnDefinition>
<ColumnDefinition Width="*"></ColumnDefinition>
</Grid.ColumnDefinitions>
<TextBox Name="P开发者_C百科rojectsHeader" Grid.ColumnSpan="2" VerticalContentAlignment="Center" HorizontalContentAlignment="Center" FontSize="25" Text="Please choose one of the following projects" Grid.Row="0"></TextBox>
<s:SurfaceButton Name="BottomButton" HorizontalAlignment="Right" FontSize="20" Width="100" Grid.Column="1" Grid.Row="2" Foreground="White" Content="Refresh"></s:SurfaceButton>
<s:SurfaceListBox Background="Black" Grid.ColumnSpan="2" Name="ProjectsList" Grid.Row="1" ItemsSource="{Binding Projects}"></s:SurfaceListBox>
<Label Name="ProjectsFooter" Grid.Column="0" Grid.Row="2" Grid.ColumnSpan="2" FontSize="15" Content="Fetching projects data ..."></Label>
</Grid>
<Grid ShowGridLines="True" Name="SmellHeader" Visibility="Collapsed">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="256"></ColumnDefinition>
<ColumnDefinition Width="256"></ColumnDefinition>
<ColumnDefinition Width="256"></ColumnDefinition>
<ColumnDefinition Width="256"></ColumnDefinition>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="38"></RowDefinition>
<RowDefinition Height="*"></RowDefinition>
</Grid.RowDefinitions>
<Rectangle Grid.Column="0" Grid.Row="0" Fill="Black"></Rectangle>
<Viewbox Grid.Column="0" Grid.Row="0" s:Contacts.PreviewContactDown="BrainClass_PreviewContactDown">
<Label Background="Black" Foreground="White" Content="BrainClass" HorizontalContentAlignment="Center"></Label>
</Viewbox>
<Rectangle Grid.Column="1" Grid.Row="0" Fill="Black"></Rectangle>
<Viewbox Grid.Column="1" Grid.Row="0">
<Label Background="Black" Foreground="White" Content="God Class" HorizontalContentAlignment="Center"></Label>
</Viewbox>
<Rectangle Grid.Column="2" Grid.Row="0" Fill="Black"></Rectangle>
<Viewbox Grid.Column="2" Grid.Row="0">
<Label Background="Black" Foreground="White" Content="Tradition Breaker" HorizontalContentAlignment="Center"></Label>
</Viewbox>
<Rectangle Grid.Column="3" Grid.Row="0" Fill="Black"></Rectangle>
<Viewbox Grid.Column="3" Grid.Row="0">
<Label Background="Black" Foreground="White" Content="RefusedParent Bequest" HorizontalContentAlignment="Center"></Label>
</Viewbox>
</Grid>
<Canvas Name="RootLayer" Grid.Row="1" Grid.ColumnSpan="4">
</Canvas>
</Grid>
</s:SurfaceWindow>
To the RootLayer I add some Ellipse. Later I want to reoder them:
internal void setFocus(SourceManager manager)
{
Console.WriteLine("Set focus to class " + getFullName());
foreach (SourceFile sf in manager.getBrainClasses())
{
sf.getVisualizer().Fill = Brushes.Red;
Canvas.SetZIndex(sf.getVisualizer(), 0);
}
this.getVisualizer().Fill = Brushes.Blue;
Canvas.SetZIndex(this.getVisualizer(), 1);
manager.window.RootLayer.InvalidateArrange();
manager.window.RootLayer.InvalidateVisual();
}
The Ellipse is referenced by this.getVisualizer(); However, nothing changes? How can I bring one Ellipse to the front?
It's not fully clear from your code post how the ellipses are added to the canvas but here is a small sample that does essentially what you want to do:
<Grid>
<Canvas x:Name="RootLayer" Width="500" Height="500" />
</Grid>
And in the constructor of the code behind, create some ellipses:
for (int i = 0; i < 10; i++)
{
Ellipse e = new Ellipse
{
Width = 100,
Height = 100,
Fill = new SolidColorBrush(
Color.FromArgb(0xDD,
(Byte) r.Next(255)
(Byte) r.Next(255)
(Byte) r.Next(255))),
Stroke = Brushes.Black,
StrokeThickness = 1,
};
e.MouseUp += new MouseButtonEventHandler(e_MouseUp);
Canvas.SetLeft(e, r.Next(400));
Canvas.SetTop(e, r.Next(400));
RootLayer.Children.Add(e);
}
Event handler to handle mouse click on the ellipses
void e_MouseUp(object sender, MouseButtonEventArgs e)
{
foreach (UIElement item in RootLayer.Children)
Panel.SetZIndex(item, 0);
Panel.SetZIndex((UIElement)sender, 1);
}
With the code above, whenever an ellipse is clicked (mouse up), it will raise above all the other ellipses in that canvas.
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