Why is type_info declared outside namespace std?
I'm using VS2005 and the MS implementation of STL. However, the class type_info in is declared outside of "namespace std". This creates some problems for third party li开发者_运维问答bs that excepts to find a std::type_info. Why is this so, and is there any workaround? Here is a sample from the beginning of typeinfo:
class type_info {
...
};
_STD_BEGIN // = namespace std {
That's interesting - the standard does say that (17.4.1.1. Library contents)
All library entities except macros, operator new and operator delete are defined within the namespace std or namespaces nested within namespace std.
And clearly says that (5.2.8 Type identification)
The result of a typeid expression is an lvalue of static type const std::type_info (18.5.1) and dynamic type const std::type_info or const name where name is an implementation-defined class derived from std::type_info which preserves the behavior described in 18.5.1.
Ans, of course, the descriptin of header <typeinfo?>
indicate the it should be in namespace std
(18.5 Type identification):
Header
<typeinfo>
synopsisnamespace std { class type_info; class bad_cast; class bad_typeid; }
So type_info
should be in the std
namespace (and not outside of it). I guess that either this is a bug or there's some large set of code (or small set of important code) that needs it outside of the std
namespace. I'd have thought they'd use some preprocessor magic to make it so you could force it to be in the std
namespace if desired (or the other way around - make it in std
by default and allow a macro or something to force it to the global namespace).
However, one additional wrinkle for type_info
is that it's the result of the typeid
operator (more precisely, something derived from type_info
is the result), so there's probably a tight dependency on what the compiler does for the typeid
operator that the library needs to be in line with. So the fact that type_info
isn't in namespace std
is possibly due to what the compiler does with typeid
expressions, and the library writers probably have little direct control over that (and I'd guess that's one reason why there's no preprocssor workaround for the problem). Someone who knows a lot more about how compilers work than I do would have to explain this better (or take it beyond speculation).
But I think you'll have to ask someone at Microsoft (or PJ Plauger/Dinkumware) for a real answer to "why".
With the using
declaration, actually, there is a std::type_info
. There might be scenarios where the fact that it isn't defined inside of std
might be a problem, but I'd wonder if you have ran into one of them.
What's your problem?
Because Visual Studio does all sorts of tricks to allow for legacy code to work. IIRC, the Standard only states that type_info
exist within the std
namespace. It does not mandate that it not exist within the global namespace - that is really an implementation decision.
Caveat Emptor: I haven't verified this in the Standard.
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