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Which Flurry library should I use for universal iPhone/iPad apps?

Flurry has a separate analytics SDK for iPad apps vs i开发者_如何学GoPhone apps. If I'm building a universal app to run on the iPhone 4.0+ and iPad 3.2+ (iPad native, not compatibility mode), does anyone know which SDK/lib I should use? And is there any reason I shouldn't use the same SDK/lib for apps running on iPhone 4+ only? (Basically, I'm confused as to why there are separate SDKs at all.)


Since you would like to have your new application work on both the iPhone and iPad please use Flurry's iPhone SDK.

If you have an application that is only meant to work on the iPad please use Flurry's iPad SDK.


With the latest 3.0.7 Flurry SDK version both libraries and headers are identical (tested with md5). Looks like they have merged both branches, possibly as of the 3.0 version. They should make that clear by releasing a common iOS SDK but the answer to your question is now clear: either one will do.


I think the iPhone 4.0+ SDK may work properly on iPad. I have this address where you can ask directly to Flurry Support, they always give me an answer to my questions.

Flurry iPhone/iPad Support iphonesupport@flurry.com


I don't think there is a difference in the Flurry library, they are the same for iPhone and iPad. I think the only difference is when you first set up an application, it asks what platform you're targeting, perhaps just for their own metrics.


A universal aap can be tracked by the iphone sdk.you can also track it separately.then you should use iphone and ipad sdk both.

that is the link at where i found the information for same

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