Why does my object not have a constructor?
I am writing a few helper classes for scripting Adobe Illustrator.
My problem starts in the Eyelet object. When I instantiate it it fails at the first new Group()
because apparently Group
doesn't have a constructor.
Here is a stripped down version of my code:
/****************** Collection Class **********************/
function Collection() {
this.parent = app.activeDocument;
this.typename = "Collection";
}
Collection.prototype.setName = function(name) {
this.instance.name = name;
};
/****************** Group (extends collection) *****************/
function Group(name, parent) {
this.parent = parent || this.parent;
this.instance = this.parent.groupItems.add();
if(name) {
this.setName(name);
} else {
this.setName("Group");
}
}
Group.prototype = new Collection();
/****************** Shape Class *****************开发者_如何学C*****/
function Shape() {
this.parent = app.activeDocument;
this.typename = "Shape";
}
Shape.prototype.setName = function(name) {
this.instance.name = name;
};
Shape.prototype.stroke = function(width, color) {
this.instance.stroked = true;
this.instance.strokeWeight = width;
this.instance.strokeColor = color;
};
/****************** Line (extends Shape) **********************/
function Line(parent, start, end) {
this.instance = parent.pathItems.add();
// [ [startX, startY], [endX, endY] ]
this.instance.setEntirePath([start,end]);
}
Line.prototype = new Shape();
/****************** Eyelet (extends Shape) **********************/
function Eyelet(parent, position) {
this.instance = new Group("Eyelet", parent);
var whiteCross = new Group("White", this.instance);
var blackCross = new Group("Black", this.instance);
var build = function(group, color, width) {
var vertical = new Line( group , [0 , 0] , [0 , 50] );
vertical.setName("vertical");
vertical.stroke(width, color);
var horizontal = new Line( group , [0 , 50] , [50 , 0] );
horizontal.setName("horizontal");
horizontal.stroke(width, color);
};
build(whiteCross.instance, white, (3 * scale) );
build(blackCross.instance, black, (1 * scale) );
this.instance.position = position;
}
Eyelet.prototype = new Shape();
When I write
var eyelet = new Eyelet(layer2, [10,10]);
I get
Group does not have a constructor
I've ran this code through jslint and I can't see why this isn't working. Any help would be much appreciated.
It turns out the fact this is in Adobe Illustrator is relevant. I renamed the Group
object to MyGroup
as Dan Breslau suggested and it worked as I expected. It seems Illustrator has a global Group
object which was causing the problem. Thanks for your help.
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