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Need to associate unique integer value with classes

Alright, so I have a base class which we'll call TFruit. From this there are various descendants like TApple, TOrange and so on. I need to save the properties of the descendant classes to a file.

In order to be able to create the right class when loading the data, each class needs to have an ID that I 开发者_JS百科write to the file before writing the actual data. Currently, I've come up with the following way of doing it:

type
  TFruit = class
    const ID = 0;
  end;

  TApple = class(TFruit)
    const ID = 1;
  end;

  TOrange = class(TFruit)
    const ID = 2;
  end;

Testing this, I found out that I need to be super careful which class I declare. If I use this:

  var Fruit: TFruit;

  Fruit := TOrange.Create;

...then Fruit.ID will return zero. However, declaring Fruit as a TOrange will yield the expected result Fruit.ID = 2 (anyone know why?)

So basically, am I doing this right or is there a better way to do it? Having to create a class function and return a value from there seems very ugly by comparison (extra function declaration, implementation and code).


An easier to maintain solution would be to create a mapping class where you register all classes you'd like to convert to an integer.

Advantages

  • Ability to detect duplicate registrations.
  • Independent of your class structure.
  • Includes the transformation back to a classname.

Usage

  RegisterClass.Register(0, TFruit);
  RegisterClass.Register(1, TApple);
  RegisterClass.Register(2, TOrange);

Implementation

  TRegisterClass = class
  private
    FList: TStringList;
  public
    function FindID(AClass: TClass): Integer;
    function FindClassName(const ID: Integer): string;
    procedure Register(const ID: Integer; AClass: TClass);
  end;
  ...
  function TRegisterClass.FindID(AClass: TClass): Integer;
  begin
    Assert(Assigned(AClass));

    Result := -1;
    if FList.IndexOf(AClass.ClassName) <> -1 then
      Result := Integer(FList.Objects[FList.IndexOf(AClass.ClassName)]);
  end;

  function TRegisterClass.FindClassName(const ID: Integer): string;
  var
    I: Integer;
  begin
    Result := EmptyStr;
    for I := 0 to Pred(FList.Count) do
      if Integer(FList.Objects[I]) = ID then
      begin
        Result := FList[I];
        Exit;
      end;
  end;

  procedure TRegisterClass.Register(const ID: Integer; AClass: TClass);
  begin
    if IsAlreadyRegistered(ID) then 
      raise Exception.Create('Duplicate ID Registration')
    else if IsAlreadyRegistered(AClass) then 
      raise Exception.Create('Duplicate Class Registration');

    FList.AddObject(AClass.ClassName, Pointer(ID)); 
  end;

Please note that there are better structures to map a String to an Integer. Writing this without a compiler and don't knowing many basic structures beyond Delphi5, I've chosen an obvious implementation.

Note that the IsAlreadyRegistered overloaded functions still have to be written


there are many possibilities, for example:

function TFruit.GetClassId(): Word;
begin
  Result := CRC16(ClassName);
end;


anyone know why?

Because you're declaring a class field? TOrange inherits from TFruit, so it has the ID=0 field too. Then you override it with another ID=2 field. Now you have two of these. If you cast TOrange to TFruit then you're getting inherited field, this is precisely the way to access them.

If you're on Delphi 2010+, use attributes:

[ClassId(4)] TOrange = class(TFruit)

But why do you need these IDs in the first place? You'll have to manually mark your every class type, this is prone to errors. Just use class name.

var t: TOrange;
begin
  writeFile(t.Classname, t.Data);

If you're so concerned with space, keep a classname-id table at the beginning of the file and assign IDs dynamically as you go:

procedure WriteObject(c: TObject);
var id: integer;
begin
  if not GetAlreadyRegisteredClassnameId(c.Classname, id) then
    id := AddClassnameToTable(c.Classname);

  writeToCache(id, c.Data)
end;

procedure WriteFile()
var i: integer;
begin
  for i := 0 to ObjectCount-1 do
    WriteObject(objects[i]);
  OutputClassnameTableToFile;
  OutputObjectCacheToFile;
end;

(Of course ignoring memory constraints here for demonstrative purposes, but it's easy to do this without memory cache too)


If you're using Delphi 2010 you can use attributes to tag your classes with the ID.


First, you need

type
  TFruit = class
  end;

  TApple = class(TFruit)
  end;

  TOrange = class(TFruit)
  end;

and then you can use Fruit.ClassName and Fruit.ClassType, can't you?

function ClassToID(const Fruit: TFruit): word;
begin
  if Fruit is TApple then
    result := 1
  else if Fruit is TOrange then
    result := 2;
end;

or

TFruitClass = class of TFruit;  

type
  TFruitAndID = record
    FruitClass: TFruitClass;
    ID: word;
  end;

const FruitIDs: array[0..1] of TFruitAndID =
  ((FruitClass: TApple; ID: 1), (FruitClass: TOrange; ID: 2));

function ClassToID(Fruit: TFruit): word;
var
  i: Integer;
begin
  for i := 0 to high(FruitIDs) do
    if FruitIDs[i].FruitClass = Fruit.ClassType then
      Exit(FruitIDs[i].ID);
end;


Looking on other angle: why ID is not an read-only object property (instead of a class const)?

So:

 type
   TFruit = class
   protected
     FId: Integer;
   published
     property ID:Integer read FId;
   end;

   TApple = class(TFruit)
     constructor Create; 
   end;

   TOrange = class(TFruit)
     constructor Create; 
   end;

<...>
constructor TApple.Create;
begin
  FId := 1;
end;

constructor TOrange.Create;
begin
  FId := 2;
end;

So, your example code will work now. (The descendants can see FId because it's a protected field). EDIT: changes the visibility from public to published. But the same can be achieved using the $RTTI directive to allow RTTI to public members.

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