Android Calling JavaScript functions in WebView
I am trying to call some javascript functions sitting in an html page running inside an android webview. Pretty simple what the code tries to do below - from the android app, call a javascript function with a test message, which inturn calls a java function back in the android app that displays test message via toast.
The javascript function looks like:
function testEcho(message){
window.JSInterface.doEchoTest(message);
}
From the WebView, I have tried calling the javascript the following ways with no luck:
myWebView.loadUrl("javascript:testEcho(Hello World!)");
mWebView.loadUrl("javascript:(function () { " + "testEcho(Hello World!);" + "})()");
I did enable javascript on the WebView
myWebView.getSettings().setJavaScriptEnabled(true);
// register class containing methods to be exposed to JavaScript
myWebView.addJavascriptInterface(myJSInterface, "JSInterface");
And heres the Java Class
public class JSInterface{
private WebView mAppView;
public JSInterface (WebView appView) {
this.mAppView = appView;
}
public void doEchoTest(String echo){
Toast toast = Toast.makeText(mAppView.getContext(), echo, Toast.LENGTH_SHORT);
toast.show();
}
}
I've spent a lot of time googling around to see what I may be doing wrong. All examples I have found use this approach. Does anyone see something wrong here?
Edit: There are several other external javascript files being referenced & used in the html, could they be t开发者_运维百科he issue?
I figured out what the issue was : missing quotes in the testEcho() parameter. This is how I got the call to work:
myWebView.loadUrl("javascript:testEcho('Hello World!')");
From kitkat onwards use evaluateJavascript method instead loadUrl to call the javascript functions like below
if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.KITKAT) {
webView.evaluateJavascript("enable();", null);
} else {
webView.loadUrl("javascript:enable();");
}
public void run(final String scriptSrc) {
webView.post(new Runnable() {
@Override
public void run() {
webView.loadUrl("javascript:" + scriptSrc);
}
});
}
I created a nice wrapper to call JavaScript methods; it also shows JavaScript errors in log:
private void callJavaScript(String methodName, Object...params){
StringBuilder stringBuilder = new StringBuilder();
stringBuilder.append("javascript:try{");
stringBuilder.append(methodName);
stringBuilder.append("(");
for (int i = 0; i < params.length; i++) {
Object param = params[i];
if(param instanceof String){
stringBuilder.append("'");
stringBuilder.append(param.toString().replace("'", "\\'"));
stringBuilder.append("'");
}
if(i < params.length - 1){
stringBuilder.append(",");
}
}
stringBuilder.append(")}catch(error){Android.onError(error.message);}");
webView.loadUrl(stringBuilder.toString());
}
You need to add this too:
private class WebViewInterface{
@JavascriptInterface
public void onError(String error){
throw new Error(error);
}
}
And add this interface to your webview:
webView.getSettings().setJavaScriptEnabled(true);
webView.addJavascriptInterface(new WebViewInterface(), "AndroidErrorReporter");
Yes you have the syntax error. If you want to get your Javascript errors and printing statements in your logcat you must implement the onConsoleMessage(ConsoleMessage cm)
method in your WebChromeClient. It gives the complete stack traces like Web console(Inspect element). Here is the method.
public boolean onConsoleMessage(ConsoleMessage cm)
{
Log.d("Message", cm.message() + " -- From line "
+ cm.lineNumber() + " of "
+ cm.sourceId() );
return true;
}
After implementation you will get your Javascript errors and print statements (console.log
) on your logcat.
Modification of @Ilya_Gazman answer
private void callJavaScript(WebView view, String methodName, Object...params){
StringBuilder stringBuilder = new StringBuilder();
stringBuilder.append("javascript:try{");
stringBuilder.append(methodName);
stringBuilder.append("(");
String separator = "";
for (Object param : params) {
stringBuilder.append(separator);
separator = ",";
if(param instanceof String){
stringBuilder.append("'");
}
stringBuilder.append(param.toString().replace("'", "\\'"));
if(param instanceof String){
stringBuilder.append("'");
}
}
stringBuilder.append(")}catch(error){console.error(error.message);}");
final String call = stringBuilder.toString();
Log.i(TAG, "callJavaScript: call="+call);
view.loadUrl(call);
}
will correctly create JS calls e.g.
callJavaScript(mBrowser, "alert", "abc", "def");
//javascript:try{alert('abc','def')}catch(error){console.error(error.message);}
callJavaScript(mBrowser, "alert", 1, true, "abc");
//javascript:try{alert(1,true,'abc')}catch(error){console.error(error.message);}
Note that objects will not be passed correctly - but you can serialize them before passing as an argument.
Also I've changed where the error goes, I've diverted it to the console log which can be listened by:
webView.setWebChromeClient(new CustomWebChromeClient());
and client
class CustomWebChromeClient extends WebChromeClient {
private static final String TAG = "CustomWebChromeClient";
@Override
public boolean onConsoleMessage(ConsoleMessage cm) {
Log.d(TAG, String.format("%s @ %d: %s", cm.message(),
cm.lineNumber(), cm.sourceId()));
return true;
}
}
activity_main.xml
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent">
<WebView
android:id="@+id/webView"
android:layout_width="match_parent"
android:layout_height="match_parent"/>
</RelativeLayout>
MainActivity.java
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.webkit.WebView;
import android.webkit.WebViewClient;
import com.bluapp.androidview.R;
public class WebViewActivity3 extends AppCompatActivity {
private WebView webView;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_web_view3);
webView = (WebView) findViewById(R.id.webView);
webView.setWebViewClient(new WebViewClient());
webView.getSettings().setJavaScriptEnabled(true);
webView.loadUrl("file:///android_asset/webview1.html");
webView.setWebViewClient(new WebViewClient(){
public void onPageFinished(WebView view, String weburl){
webView.loadUrl("javascript:testEcho('Javascript function in webview')");
}
});
}
}
assets file
<!DOCTYPE html PUBLIC "-//WAPFORUM//DTD XHTML Mobile 1.0//EN" "http://www.wapforum.org/DTD/xhtml-mobile10.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head><title>WebView1</title>
<meta forua="true" http-equiv="Cache-Control" content="max-age=0"/>
</head>
<body style="background-color:#212121">
<script type="text/javascript">
function testEcho(p1){
document.write(p1);
}
</script>
</body>
</html>
Here is an example to load js script from the asset on WebView
.
Put script to a file will help reading easier
I load the script in onPageFinished
because I need to access some DOM element inside the script (to able to access it should be loaded or it will be null). Depend on the purpose of the script, we may load it earlier
assets/myjsfile.js
document.getElementById("abc").innerText = "def"
document.getElementById("abc").onclick = function() {
document.getElementById("abc").innerText = "abc"
}
WebViewActivity
webView.settings.javaScriptEnabled = true
webView.webViewClient = object : WebViewClient() {
override fun onPageFinished(view: WebView?, url: String?) {
super.onPageFinished(view, url)
val script = readTextFromAsset("myjsfile.js")
view.loadUrl("javascript: $script")
}
}
fun readTextFromAsset(context: Context, fileName: String): String {
return context.assets.open(fileName).bufferedReader().use { it.readText()
}
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