C++ Inheritance problem
I hope I got the relevant code in here. I have some problem when I want to fetch the menu option that I've added into to menu_1
. I have this function on_select(int)
that I use to fetch one sub-menu's options, which I do by using the display()
function. But when I compile it will say that there are no function named display() in menu_option() class, which is the Base class, but what I want to is to access the display() function which is located in the sub_menu() class.
I have tried multiple thing to get the relevant object from the array without any success, so I'm here now asking for help with this one.
I have this following main()
#include <iostream>
using nam开发者_高级运维espace std;
#include "menu.h"
int main()
{
sub_menu* main_menu = new sub_menu("Warehouse Store Menu");
sub_menu* menu_1 = new sub_menu("Menu1");
main_menu->add_option(new sub_menu("Menu2"));
main_menu->add_option(menu_1);
product_menu->add_option(new add_item("sub_item1"));
product_menu->add_option(new add_item("sub_item2"));
product_menu->add_option(new add_item("sub_item3"));
main_menu->display();
main_menu->on_select(1);
delete main_menu;
return 0;
}
header file
#include <iomanip>
#include <iostream>
#include <string>
using namespace std;
const int MAX_SIZE = 9;
class menu_option
{
public:
menu_option(string const& n) : title(n) {};
virtual ~menu_option();
virtual void on_select(int) = 0;
string get_title() { return title; }
protected:
string title;
};
/* ------------------------------------- */
class sub_menu : public menu_option
{
public:
sub_menu(string const& n)
: menu_option(n) { no_item = 0; }
~sub_menu() { delete[] list; };
void on_select(int);
void add_option(menu_option*);
void display();
private:
menu_option* list[MAX_SIZE]; //container for options in the sub_menu
int no_item;
};
implement file
void sub_menu::on_select(int i)
{
cout << (list[i])->get_title() << endl;
cout << (list[i])->display() << endl; //<------ Doesn't work
}
void sub_menu::add_option(menu_option* item)
{
list[no_item] = item;
no_item++;
}
void sub_menu::display()
{
cout << ">> " << get_title() << " <<"<< endl;
for( int i = 0; i < no_item; i++ )
{
cout << setw(2) << i << ": " << (list[i])->get_title() << endl;
}
}
You can do what you want to do, but it's bad. You have to cast down to sub_menu when you call display() in on_select(). Of course it's not going to work the way you have it, and the compiler is telling you exactly why.
The other option, which is probably better (though without a clear understanding of the problem space may not be the best) would be to add display() as a virtual function to the menu_option class.
To solve your immediate problem you'll want to use dynamic_cast
to turn a menu_option*
into a sub_menu*
, like so:
sub_menu* submenu(dynamic_cast<sub_menu*>(list[i]));
Note that if the cast fails (i.e., the menu_option
pointed to by list[i]
is not a sub_menu
after all) the value of the submenu pointer will be NULL, so make sure you check that it is a valid pointer before using it in subsequent code.
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