How to have Column, Rows array (not vice versa)
Making game of life I need to a have a grid that is 30x20 (X * Y). The problem is (I had another question regarding to that) that the c# arrays are rows, columns. So when I use CursorPosition()
to drawing I need to swap it because it wants column at first.
Is there any way how I can reverse it so I can use like this?
int [,] Array = new int[30,20];
Console.SetCursorPosition(29,19) // now its vice versa, I would开发者_JAVA百科 need to use 19,29.
I believe that this is purely conceptual (c# arrays are neither row/col or col/row that is up to the developer) and comes down to iterating your array in either a depth-first or breadth-first manner e.g.
//Breadth-first
for(int x = 0; x < col.Length; x++)
{
for(int y = 0; y < row.Length; y++)
{
}
}
//Depth-first
for(int y = 0; y < row.Length; y++)
{
for(int x = 0; x < col.Length; x++)
{
}
}
At first I was inclined to answer no as the parameters to Console.SetCursorPosition
is Positional parameters. But when I remember that C# have Named parameters too so something like this works.
int a = 10;
int b = 20;
Console.SetCursorPosition(top: a, left: b);
This is the closest you can get, if you want to know why, search for the terms above
What you need is a data structure to store date in relation with an x,y coordinate.
You do not have to use a multi-dimensional array for this. You could very easily create a class that hides the specific implementation from the other classes.
In fact this will make your design more robust.
You can store the data in a database, bitarray, single dimension array, etc.
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