开发者

Can the UI Automation instrument be run from the command line?

Is there a way to open the UIAutomation instrument through the terminal?

Will it be possible to write an AppleScript to open Apple's UIAutomation tool and load the application to be tested?

Can you please t开发者_JAVA技巧ell me is there any way through scripting or through the command line we can open UIAutomation and select the app to be tested, as well as select the test script?


instruments -t /Developer/Platforms/iPhoneOS.platform/Developer/Library/Instruments/\
PlugIns/AutomationInstrument.bundle/Contents/Resources/Automation.tracetemplate \
<full_path_to_application> -e UIASCRIPT <path_to_script.js> \
-e UIARESULTSPATH <output_results_path>

for xcode >= 4.5

instruments -t
/Applications/Xcode.app/Contents/Applications/Instruments.app/Contents/PlugIns/\
AutomationInstrument.bundle/Contents/Resources/Automation.tracetemplate \
<full_path_to_application> -e UIASCRIPT <path_to_script.js> \
-e UIARESULTSPATH <output_results_path>

for xcode >= 6.1

instruments -w <device ID> -t \
/Applications/Xcode.app/Contents/Applications/Instruments.app/Contents/PlugIns/\
AutomationInstrument.xrplugin/Contents/Resources/Automation.tracetemplate \
<full_path_to_application> -e UIASCRIPT <path_to_script.js> \
-e UIARESULTSPATH <output_results_path>

There a few important things to note though:

  1. the -w parameter is not required unless you want to run the scripts on your device. If you want to run your scripts on the simulator, simply omit this parameter from the command.
  2. full_path_to_application is the path to your .app file that is created by your simulator. For me, the path was

    /Users/fwasim/Library/Application Support/iPhone Simulator/5.0/Applications/AA6BA2E1-D505-4864-BECC-29ADEE28194D/name_of_application.app

    this path might be different for anyone else depending on what iOS version are you running on your simulator. Also remember to put this path in double quotation marks.

  3. The path_to_script.js should be the FULL PATH to where your automation script written in javascript is saved. Also remember to put this path in double quotation marks.

  4. Lastly output results path is the path where you want to save the output results. Also remember to put this path in double quotation marks.

These were the points I had been missing on and thus was getting some of the errors mentioned above.


Starting UIAutomation via command line You can do it now, starting with XCode 4.2 for iOS5 beta 4 From command line, you can run instruments pointing to the automation template and specify as environment variables the test script you want to execute and destination path for results:

instruments -w -t /Developer/Platforms/iPhoneOS.platform/Developer/Library/Instruments/PlugIns/AutomationInstrument.bundle/Contents/Resources/Automation.tracetemplate -e UIASCRIPT

Above is from this source url: http://dev-ios.blogspot.com/2011/07/starting-uiautomation-via-command-line.html

See some more details on command line from Apple at: http://developer.apple.com/library/mac/#documentation/Darwin/Reference/ManPages/man1/instruments.1.html

Plus post from Stacktrace user on command line run with iphone iOS UIAutomation Can Instruments be used using the command line?

Hope this helps- have a good day :)


Updated and tested for Xcode 6.0.1:

instruments -w 'iPhone 5s' \
    -t '/Applications/Xcode.app/Contents/Applications/Instruments.app/Contents/PlugIns/AutomationInstrument.xrplugin/Contents/Resources/Automation.tracetemplate' \
    '/Users/sohail/Library/Developer/CoreSimulator/Devices/7232A640-A9D2-4626-A2AD-37AFFF706718/data/Containers/Bundle/Application/E71B915E-051D-4BEF-9083-34416D02EC91/RoadRunnerRadar.app' \
    -e UIASCRIPT '/Users/sohail/Developer/clients/acme/roadrunnerradar/ACMERoadRunnerRadarAutomationTests/TestRunner.js' \
    -e UIARESULTSPATH '/Users/sohail/Developer/clients/acme/roadrunnerradar/ACMERoadRunnerRadarAutomationTests/TestResults/'

Inspired by others who wrote command-line wrappers that haven't been updated in a while, and thus didn't work (and seemed difficult to make sense of as I was tempted to resurrect them), I wrote a bash shell script that I believe will be more transparent, lighter and thus, easier to maintain.

You can find the project on github and a companion blog post.


Instead of the long instruments command, I wrote a wrapper that is easier to use: https://github.com/enriquez/uiauto

To use it, you just have to do the following:

  1. Build your project in Xcode for the simulator (device support coming soon).
  2. cd to where your project's .xcodeproj or .xcworkspace is located.
  3. Run uiauto exec path/to/your/script.js.


With every new version of Xcode the template path seems to be changed. One of the best ways find out the path of the template is instruments -s command which would list out all the available templates.


I also very intrested in this topic. What I actually found is this reference which shows that there is way to launch instruments from terminal with predefined template, location where results should be stored, and target device on which it should run, and other parameters. You can also just type in terminal instruments to get parameters list.

I was unsuccessful with running UI Automation on iPhone this way. I haven't try simulator or mac app since I am mostly interested in device. I posted a question here on SO but from the lack of any response I think that not many people are using instruments this way.

But there is hope to get it running, as there is this short thread on apple developer forum (you need to log in) that suggest that it can be done. I will be trying that later, if I will succeed I will post solution here. If you will manage to make it running pleas post your way here, as I (and probably others) will be interested.


there's a tool for record/replay UI events with shell environment, and could writting script with ruby.

interactive iPhone application development http://github.com/wookay/libcat


Type this command in terminal instruments -s, you get template path after type:

instruments -t <template path> <Application file path> -e UIASCRIPT <script.js> UIARESULTPATH <result_path>


The right way to do it on a iOS simulator is as follows:

instruments -w 'iPhone 5s (9.1)' \
-t '/Applications/Xcode.app/Contents/Applications/Instruments.app/Contents/PlugIns/AutomationInstrument.xrplugin/Contents/Resources/Automation.tracetemplate' \
'justTheNameOfYourAppDontAddExtension' \
-e UIASCRIPT '/Users/barry/Dropbox/Public/login.js' \
-e UIARESULTSPATH '/Users/barry/Dropbox/Public/
0

上一篇:

下一篇:

精彩评论

暂无评论...
验证码 换一张
取 消

最新问答

问答排行榜