Core Data: Merging children added on a background context is funky
Background
Multi threaded Core Data application
NSTreeController
andNSOutlineView
with bindingsCreates children objects in an NSOperation on a background context
Merges into main context using
mergeChangesFromContextDidSaveNotification
Problem
If I queue 20 children creation operations up, once the merges have completed, I see only about 10-15 child objects in the outline view.
If I set the max concurrent operations to 1, it works perfectly and I see 20 children.
Question
Is what I'm trying to do impossible? I can see how core data might struggle to do the merges successfully. Or is there an issue with my code?
Code
JGGroupController
-(id)init {
self = [super init];
queue = [[NSOperationQueue alloc] init];
[queue setMaxConcurrentOperationCount:10]; // If this is 1, it works like a dream. Anything higher and it bombs.
return self;
}
-(IBAction)addTrainingEntryChild:(id)sender {
moc = [[NSApp delegate] managedObjectContext];
JGTrainingBase *groupToAddTo = [[tree selectedObjects] objectAtIndex:0];
for (NSUInteger i = 0; i < 20; i++) {
JGAddChildrenObjectOperation *addOperation = [[JGAddChildrenObjectOperation alloc] init];
[addOperation addChildObjectToGroup:[groupToAddTo objectID]];
[queue addOperation:addOperation];
}
}
JGAddChildrenObjectOperation - NSOperation subclass
-(id)addChildObjectToGroup:(NSManagedObjectID *)groupToAddToID_ {
groupToAddToObjectID = groupToAddToID_;
return self;
}
-(void)main {
[self startOperation];
JGTrainingBase *groupToAddTo = (JGTrainingBase *)[imoc objectWithID:groupToAddToObjectID];
JGTrainingBase *entryChildToAdd = [JGTrainingBase insertInManagedObjectContext:imoc];
[groupToAddTo addChildren:[NSSet setWithObject:entryChildToAdd]];
[imoc save];
[self cleanup];
[self finishOperation];
}
-(void)mergeChanges:(NSNotification *)notifica开发者_StackOverflow社区tion {
NSManagedObjectContext *mainContext = [[NSApp delegate] managedObjectContext];
[mainContext performSelectorOnMainThread:@selector(mergeChangesFromContextDidSaveNotification:)
withObject:notification
waitUntilDone:YES];
}
-(void)startOperation {
// Omitted - Manage isExecuting, isPaused, isFinished etc flags
imoc = [[NSManagedObjectContext alloc] init];
[imoc setPersistentStoreCoordinator:[[NSApp delegate] persistentStoreCoordinator]];
[imoc setUndoManager:nil];
[imoc setMergePolicy:NSMergeByPropertyStoreTrumpMergePolicy];
[imoc setStalenessInterval:0];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(mergeChanges:)
name:NSManagedObjectContextDidSaveNotification
object:imoc];
}
-(void)finishOperation {
// Omitted - Manage isExecuting, isPaused, isFinished etc flags
}
Your operations are using different "versions" of the entity from the store. Consider this order of operations:
You create 2 operations, let's call them O:F and O:G which are to add children F and G to group 1, noted as G:1 with a children entry set [A,B,C,D,E].
The operation queue dequeues O:F and O:G at the same time, thus they both fetch a managed object context and entity G:1.
O:F sets children of G:1 to [A,B,C,D,E,F]. O:G sets children of G:2 to [A,B,C,D,E,G].
It doesn't matter which operation wins, you will end up with either [A,B,C,D,E,F] or [A,B,C,D,E,G], both of which are incorrect values in the store.
I believe CoreData should be throwing an optimistic locking error in one of those threads though, as it's changes would be out of date. But I could be wrong.
The bottom line is you're mutating the same object across threads without synchronizing the state of the object. Instead of creating 20 operations create 1 operation which adds 20 objects, but you have a core architectural problem of trying to mutate the same object from multiple threads without synchronization.
That will fail every time.
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