How to regroup in an Animation/AnimationSet transformations that apply to different views
I am making a little dice game and I have a problem animating my dices: I have 6 dices (My class Dice extends the TextView class) that I would like to make rotate. So far, I know how to make them rotate individually (or all together with 6 different animations).
Is it possible to regroup in one animation or in an animationset these rotations so that with an Animation.AnimationListener I would be able to wait the end of those animations to r开发者_开发技巧un further instructions?
Thank you by advance for your help.
Gontran
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