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Calculate Length of Array in C by Using Function

I want to make a FUNCTION which calculates size of passed array.

I will pass an Array as input and it should return its length. I want a Function

int ArraySize(int * Array   /* Or int Array[] */)
{
   /* Calculate Length of Array and Return it */

}

void main()
{
  int MyArray[8]={1,2,3,0,5};
  int length;

  length=ArraySize(MyArray);

  printf("Size of Array: %d",length);

}

Length should be 5 as it contains 5 elements though it's size is 8 (Even 8 will do but 5 would be excellent)

I tried this:

int ArraySize(int * Array)
{

  return (sizeof(Array)/sizeof(int));

}

This won't work as "sizeof(Array)" will retun siz开发者_如何学JAVAe of Int Pointer. This "sizeof" thing works only if you are in same function.

Actually I am back to C after lots of days from C# So I can't remember (and Missing Array.Length())

Regards!


You cannot calculate the size of an array when all you've got is a pointer.

The only way to make this "function-like" is to define a macro:

#define ARRAY_SIZE( array ) ( sizeof( array ) / sizeof( array[0] ) )

This comes with all the usual caveats of macros, of course.

Edit: (The comments below really belong into the answer...)

  1. You cannot determine the number of elements initialized within an array, unless you initialize all elements to an "invalid" value first and doing the counting of "valid" values manually. If your array has been defined as having 8 elements, for the compiler it has 8 elements, no matter whether you initialized only 5 of them.
  2. You cannot determine the size of an array within a function to which that array has been passed as parameter. Not directly, not through a macro, not in any way. You can only determine the size of an array in the scope it has been declared in.

The impossibility of determining the size of the array in a called function can be understood once you realize that sizeof() is a compile-time operator. It might look like a run-time function call, but it isn't: The compiler determines the size of the operands, and inserts them as constants.

In the scope the array is declared, the compiler has the information that it is actually an array, and how many elements it has.

In a function to which the array is passed, all the compiler sees is a pointer. (Consider that the function might be called with many different arrays, and remember that sizeof() is a compile-time operator.

You can switch to C++ and use <vector>. You can define a struct vector plus functions handling that, but it's not really comfortable:

#include <stdlib.h>

typedef struct
{
    int *  _data;
    size_t _size;
} int_vector;

int_vector * create_int_vector( size_t size )
{
    int_vector * _vec = malloc( sizeof( int_vector ) );
    if ( _vec != NULL )
    {
        _vec._size = size;
        _vec._data = (int *)malloc( size * sizeof( int ) );
    }
    return _vec;
}

void destroy_int_vector( int_vector * _vec )
{
    free( _vec->_data );
    free( _vec );
}

int main()
{
    int_vector * myVector = create_int_vector( 8 );
    if ( myVector != NULL && myVector->_data != NULL )
    {
        myVector->_data[0] = ...;
        destroy_int_vector( myVector );
    }
    else if ( myVector != NULL )
    {
        free( myVector );
    }
    return 0;
}

Bottom line: C arrays are limited. You cannot calculate their length in a sub-function, period. You have to code your way around that limitation, or use a different language (like C++).


You can't do this once the array has decayed to a pointer - you'll always get the pointer size.

What you need to do is either:

  • use a sentinel value if possible, like NULL for pointers or -1 for positive numbers.
  • calculate it when it's still an array, and pass that size to any functions.
  • same as above but using funky macro magic, something like:
    #define arrSz(a) (sizeof(a)/sizeof(*a)).
  • create your own abstract data type which maintains the length as an item in a structure, so that you have a way of getting your Array.length().


What you ask for simply can't be done.

At run time, the only information made available to the program about an array is the address of its first element. Even the size of the elements is only inferred from the type context in which the array is used.


In C you can't because array decays into a pointer(to the first element) when passed to a function.

However in C++ you can use Template Argument Deduction to achieve the same.


You need to either pass the length as an additional parameter (like strncpy does) or zero-terminate the array (like strcpy does).

Small variations of these techniques exist, like bundling the length with the pointer in its own class, or using a different marker for the length of the array, but these are basically your only choices.


int getArraySize(void *x)
{
    char *p = (char *)x;
    char i = 0;
    char dynamic_char = 0xfd;
    char static_char = 0xcc;

    while(1)
    {
        if(p[i]==dynamic_char || p[i]==static_char)
            break;
        i++;
    }
    return i;
}

int _tmain(int argc, _TCHAR* argv[])
{   
    void *ptr = NULL;
    int array[]={1,2,3,4,5,6,7,8,9,0};
    char *str;
    int totalBytes;

    ptr = (char *)malloc(sizeof(int)*3);
    str = (char *)malloc(10);

    totalBytes = getArraySize(ptr);
    printf("ptr = total bytes = %d and allocated count = %d\n",totalBytes,(totalBytes/sizeof(int)));

    totalBytes = getArraySize(array);
    printf("array = total bytes = %d and allocated count = %d\n",totalBytes,(totalBytes/sizeof(int)));

    totalBytes = getArraySize(str);
    printf("str = total bytes = %d and allocated count = %d\n",totalBytes,(totalBytes/sizeof(char)));
    return 0;
}


Not possible. You need to pass the size of the array from the function, you're calling this function from. When you pass the array to the function, only the starting address is passed not the whole size and when you calculate the size of the array, Compiler doesn't know How much size/memory, this pointer has been allocated by the compiler. So, final call is, you need to pass the array size while you're calling that function.


Is is very late. But I found a workaround for this problem. I know it is not the proper solution but can work if you don't want to traverse a whole array of integers.

checking '\0' will not work here

First, put any character in array at the time of initialization

for(i=0;i<1000;i++)
array[i]='x';

then after passing values check for 'x'

i=0;
while(array[i]!='x')
{
i++;
return i;
}

let me know if it is of any use.


Size of an arry in C is :

int a[]={10,2,22,31,1,2,44,21,5,8};

printf("Size : %d",sizeof(a)/sizeof(int));
0

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