Getting VertexRenderingFunction to (not) scale
I'm having problem with custom VertexRenderingFunction showing at different sizes for different graphs. An example is below, the default vertex rendering function has the desired behavior since vertices look the same in all graphs, any suggestion how to achieve that with custom vertices?
(source: yaroslavvb.com)edges = Most[ ArrayRules[GraphData[{"Path", 5}, "AdjacencyMatrix"]]][[All, 1]]; doit[vrf_] := Print /@ Table[ GraphPlot[Rule @@@ edges[[k ;;]], VertexRenderingFunction -> vrf, VertexLabeling -> True], {k, 1, Length[edges]}]; doit[({White, EdgeForm[Black], Disk[#, .1], Black, Text[#2, #1]} &)]; doit[Automatic];
U开发者_高级运维pdate, 1 hour later:
Michael Pilat as usual gives the solution, here's what it looks like with
(Inset[Graphics[{White, EdgeForm[Black], Disk[{0, 0}, .05], Black, Text[#2, {0, 0}]}, ImageSize -> 25], #] &)for rendering function (source: yaroslavvb.com)
Inset
a Graphics
expression with the ImageSize
option to place your vertices:
GraphPlot[Rule @@@ edges,
VertexRenderingFunction -> (Inset[
Graphics[{White, EdgeForm[Black], Disk[{0, 0}, .05], Black,
Text[#2, {0, 0}]}, ImageSize -> 25], #] &),
VertexLabeling -> True]
ImageSize
can take a variety of values from printer's points to a Scaled
value.
Inset
can also/instead take a size in its fourth argument, but the default setting defers to the ImageSize
of the inset Graphics
object, which is a little cleaner to use in this case.
Hope that helps!
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