Does calling a protocol method pass program flow control?
I know this is quite possibly a lame question, but I've pulled three consecutive all-nighters and I'm very blurry. And I'm new to Objective C and Cocoa Touch.
I've created a class that provides a delegate method. I'll use simplified example code since the specifics aren't important. The header file looks like this:
#import <Foundation/Foundation.h>
@protocol UsernameCheckerDelegate <NSObject>
@required
- (void)didTheRequestedThing:(BOOL)wasSuccessful;
@end
@interface TheDelegateClass : NSObject {
id <TheDelegateClassDelegate> tdcDelegate;
}
@property (assign) id <TheDelegateClassDelegate> tdcDelegate;
- (void)methodThatDoesSomething:(int)theValue;
@end
And the source file looks like this:
#import "TheDelegateClass.h"
@implementation TheDelegateClass
@synthesize tdcDelegate;
- (void)methodThatDoesSomethi开发者_StackOverflowng:(int)theValue {
if (theValue > 10) {
[[self tdcDelegate] didTheRequestedThing:NO];
// POINT A
}
// POINT B
int newValue = theValue * 10;
NSString *subject = [NSString stringWithFormat:@"Hey Bob, %i", newValue];
// Some more stuff here, send an email or something, whatever
[[self tdcDelegate] didTheRequestedThing:YES];
// POINT C
}
@end
Here's my question: if theValue is in fact greater than 10 and the line above POINT A runs, does program flow control pass out of this method (and back to the didTheRequestedThing delegate method in the object that called this) or does flow continue on through POINT B to POINT C?
I'm hoping for the former because I can simplify the heck out of my code, currently an unpleasant mess of deeply nested ifs and elses.
When the -didTheRequestedThing: method returns, control flow returns back to your POINT A and continues on to POINT B and POINT C. Delegate method calls are exactly like any other method call. If you want to avoid executing the rest of the method after the delegate call, just stick a call to return
where your // POINT A comment is.
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