EXC_BAD_ACCESS - iPhone
My iPhone app is crashing and getting EXC_BAD_ACCESS error when using this code:
NSError *error;
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); //1
NSString *documentsDirectory = [paths objectAtIndex:0]; //2
NSString *path = [documentsDirectory stringByAppendingPathComponent:@"stats.plist"]; //3
NSFileManager *fileManager = [NSFileManager defaultManager];
if (![fileManager fileExistsAtPath: path]) //4
{
NSString *bundle = [[NSBundle mainBundle] pathForResource:@"stats" ofType:@"plist"]; //5
[fileManager copyItemAtPath:bundle toPath: path error:&error]; //6
[bundle release];
}
NSMutableDictionary *savedStock = [[NSMutableDictionary alloc] initWithContentsOfFile: path];
//load from savedStock example int value
score.highScore = [[savedStock objectForKey:@"score"] intValue];
score.deaths = [[savedStock objectForKey:@"deaths"] intValue];
score.iFallPoints = [[savedStock objectForKey:@"iFallPoints"] intValue];
score.difficulty = [[savedStock object开发者_如何学编程ForKey:@"difficulty"] intValue];
[savedStock release];
score is the singleton I am accessing.
You didn't alloc or retain bundle; don't release it.
See the memory management programming guide if you need help understanding it.
Also, the static analyzer can be helpful for pointing some out memory bugs.
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