开发者

How can I call a C++ function from C? [duplicate]

This question already has answers here: 开发者_高级运维 How to call C++ function from C? (7 answers) Closed 5 years ago.

I have a header declaring functions that take pointers to C++ objects as parameters. The implementaton is in a seperate C++ file. How can I include this header in C and use the functions in C even though the arguments need to be C++ object pointers?


Unfortunately, my first attempt answered the wrong question....

For the question you did ask...

You can, as someone point out, pass around void *'s. And that's what I would also recommend. As far as C is concerned, pointers to C++ objects should be totally opaque.

C++ functions can be labeled extern "C" as well if they are in the global namespace. Here is an example:

myfunc.hpp:

#ifdef __cplusplus
extern "C" {
#endif

extern int myfunction(int, void *ob);

#ifdef __cplusplus
}
#endif

myfunc.cpp:

#include "myfunc.hpp"

void myfunction(int x, void *vobptr)
{
    ClassType *ob = static_cast<ClassType *>(vobptr);
}

afoofile.c

#include "myfunc.hpp"

void frobble(int x, void *opaque_classtype_ptr) {
    myfunction(x, opaque_classtype_ptr);
    /* do stuff with buf */
}

The other option is to do basically the same thing with creative use of typedefs in C. This, IMHO, is quite ugly, but here is an example anyway:

myfunc.hpp:

#ifdef __cplusplus
extern "C" {
#else
typedef void ClassType;  /* This is incredibly ugly. */
#endif

extern int myfunction(int, ClassType *ob);

#ifdef __cplusplus
}
#endif

myfunc.cpp:

#include "myfunc.hpp"

void myfunction(int x, ClassType *ob)
{
    // Do stuff with ob
}

afoofile.c

#include "myfunc.hpp"

void frobble(int x, ClassType *opaque_classtype_ptr) {
    myfunction(x, opaque_classtype_ptr);
    /* do stuff with buf */
}


If your C code just needs to pass the pointers around, and eventually pass it back to some C++ that'll actually deal with the object it points to, you should be able to use a void * in the C code, and cast back to T * when it goes back into C++.

If you plan on the C code actually using the pointer, you're pretty much stuck with reverse engineering what your compiler happens to do, and trying to emulate it closely enough to make things work. Even at best, this is going to be ugly and fragile.


Make a wrapper module that's C++ but whose external functions are declared extern "C". This will allow you to access C++ code cleanly from C. Naturally the wrapper should replace any pointers to types not representable in C (i.e. classes) with either void pointers (the quick and dirty solution) or pointers to incomplete struct types (which would provide some level of type-safety as long as they're used consistently.


Leaving this as after reading allsorts of posts on this topic, this was the easiest to follow.

http://research.engineering.wustl.edu/~beardj/Mixed_C_C++.html

Also, in netbeans the example ran out of the box without having to touch the makefile.


The secret is "extern C", whose primary purpose is the prevention of name decoration.


You can't. You'll have to create a C-compatible abstraction layer:

typedef struct foowrapper *foohandle;

foohandle foo_create();
void foo_delete(foohandle);

int foo_getvalue(foohandle);
void foo_dosomething(foohandle, const char* str);


Check out this link:-

http://developers.sun.com/solaris/articles/mixing.html

The link contains the following topics:

  • Using Compatible Compilers

  • Accessing C Code From Within C++ Source

     -  Accessing C++ Code From Within C Source
    
  • Mixing IOstream and C Standard I/O

  • Working with Pointers to Functions

  • Working with C++ Exceptions

  • Linking the Program

0

上一篇:

下一篇:

精彩评论

暂无评论...
验证码 换一张
取 消

最新问答

问答排行榜