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Android Game Framework [closed]

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I'm a Flash developer looking to get into Android/iPhone game development. Android is more important to me, because I don't have any 开发者_开发问答iOS device to test on, and I don't really like apple either :P (could you blame a flash developer for that?)

What is a good game framework for developing android games? Multi-platform is always a huge bonus but not everything for me.

I've been looking at Rokon and it seems ok, but the tutorials/examples are a little sketchy.


You should also give AndEngine a shot.


This question on GameDev may provide some insight. :)


If you're familiar with Flash, you might want to look into Adobe AIR for Android.


Now cocos2dx is also great ,it is in c++ so it give the FPS also you can easily port to any other OS. It is also difficult to start, after learn it provide more promising then any other engine. http://www.cocos2d-x.org/

Thank you.


I like to use libGDX. Uses Java, documentation has gotten better, and quite a few games available for it.

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