ActionScript: how can I get xml nodes by attributes
I have XML below
<node id="id1"/><node id="id2"/>...
<edge id="eid1" fromId="id1" toId="id2"/>
<edge id="eid2" fromId="id3" toId="id1"/>
<edge id="eid3" fromId="id2" toId="id4"/>
Now I need get all edge base on nodeId,
nodeId = id1 -> eid1, eid2
nodeId = id2开发者_如何学编程 -> eid1, eid3
nodeId = id3 -> eid2
nodeId = id5 -> Null
Try this: document.edges.(@fromId == "id1")
, where document
is your XML object.
You may also iterate through edges to find ones you need:
for each (var edge:XML in document.elements("edge"))
{
if (edge.@fromId == "id1")
{
//do something
}
}
var x:XML = <graph>
<node id="id1"/>
<node id="id2"/>
<node id="id3"/>
<node id="id4"/>
<node id="id5"/>
<edge id="eid1" fromId="id1" toId="id2"/>
<edge id="eid2" fromId="id3" toId="id1"/>
<edge id="eid3" fromId="id2" toId="id4"/>
</graph>;
var nodes:XMLList = x.node;
for(var i = 0; i < nodes.length(); i++)
{
var edges = x.edge.(@fromId == nodes[i].@id || @toId == nodes[i].@id);
trace("Node #" + nodes[i].@id + " " + edges.length());
for(var j = 0; j < edges.length(); j++)
trace(edges[j].@id.toString());
}
Output:
Node #id1 2
eid1
eid2
Node #id2 2
eid1
eid3
Node #id3 1
eid2
Node #id4 1
eid3
Node #id5 0
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