two table view data management on iphone
i have 2 buttons A and B both display tableview and data initially same data but then in B there is a search button so when user serach tableViewB data changes and then if i press A then i can see the data shown in B *my earlier data A is override by B* how to solve this issues so that i can see my old data in A
i did 1) different IB outlets name of tableview 2) changed the Cell Identifier name but no sucess kindly suggest
Table A code
- (UITableViewCell *)tableView:(UITableView *)tableView0 cellForRowAtIndexPath:(NSIndexPath *)indexPath {
//UITableView *tableView;
UITableViewCell *cell;
static NSString *Ce开发者_JAVA技巧llIdentifier = @"Cells";
//self.tableView.frame = CGRectMake(0,searchBar.bounds.size.height,320,480);
cell= [tableView0 dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil ) {
cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease];
//cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
#pragma mark BG image for tableView
}
Table B code
- (UITableViewCell *)tableView:(UITableView *)tableview1 cellForRowAtIndexPath:(NSIndexPath *)indexPath {
//UITableView *tableView;
UITableViewCell *cell;
static NSString *CellIdentifier = @"Cell";
//self.tableView.frame = CGRectMake(0,searchBar.bounds.size.height,320,480);
NSLog(@" what is the valuE%d",[appDelegate.books count]);
cell= [tableview1 dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil ) {
NSLog(@" table view cell value %d",[appDelegate.books count]);
cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease];
// cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
Thanks
i finally fixed the issue... concept is i was parsing same xml and was using same array thats why value was same , now i made 2 different xml parser and 2 different array holding data separately and its fixed
Thanks
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