how to build an executable without import table in c/c++?
I found a tool to repair import table here, but how are PE executable without import table开发者_运维知识库 built in the first place in c/c++?
Just don't use CRT, and don't use any imported functions.
#pragma comment(linker, "/entry:start")
int start()
{
return 42;
}
To use WinAPI functions, find kernel32 base, parse it's export directory and find LoadLibrary() function (you should already have something like GetProcAddress() to find LoadLibrary())
This may looks like this:
// compile as console application, "release" configuration with /MT /GS-
#include <Windows.h>
#pragma comment(linker, "/entry:start")
void start()
{
HMODULE kernel32base = *(HMODULE*)(*(DWORD*)(*(DWORD*)(*(DWORD*)(*(DWORD*)(__readfsdword(0x30) + 0x0C) + 0x14))) + 0x10);
DWORD base = (DWORD)kernel32base;
IMAGE_NT_HEADERS* pe = PIMAGE_NT_HEADERS(base + PIMAGE_DOS_HEADER(base)->e_lfanew);
IMAGE_EXPORT_DIRECTORY* exportDir = PIMAGE_EXPORT_DIRECTORY(base + pe->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_EXPORT].VirtualAddress);
DWORD* namePtr = (DWORD*)(base + exportDir->AddressOfNames);
WORD* ordPtr = (WORD*)(base + exportDir->AddressOfNameOrdinals);
for(; strcmp((const char*)(base + *namePtr), "GetProcAddress"); ++namePtr, ++ordPtr)
;
DWORD funcRVA = *(DWORD*)(base + exportDir->AddressOfFunctions + *ordPtr * 4);
typedef FARPROC (WINAPI *GetProcAddress_t)(HMODULE, const char*);
GetProcAddress_t GetProcAddress = (GetProcAddress_t)(base + funcRVA);
HANDLE (WINAPI *GetStdHandle)(DWORD);
*(FARPROC*)&GetStdHandle = GetProcAddress(kernel32base, "GetStdHandle");
HANDLE stdout = GetStdHandle(STD_OUTPUT_HANDLE);
BOOL (WINAPI *WriteFile)(HANDLE, LPCVOID, DWORD, LPDWORD, LPOVERLAPPED);
*(FARPROC*)&WriteFile = GetProcAddress(kernel32base, "WriteFile");
const char* greeting = "Hello world!\n";
DWORD written;
WriteFile(stdout, greeting, strlen(greeting), &written, NULL);
}
To strip imports from existing executable module, you should parse it's imports directory to get its imports, then generate and add a code to get those imports, then remove imports directory.
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