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How to statically link using link.exe

I've been trying to statically link against a C++ library called Poco on Windows using the Visual Studio 2008 command line tools.

I build my program with:

cl /I..\poco\lib /c myapp.cpp
link /libpath:..\poco\lib myapp.obj PocoNet.lib

This results in an exe that at runtime requires PocoNet.dll and PocoFoundation.dll.

I spent some time reading up on linking in Windows, and learned that cl /MT statically links against the standard library, while cl /MD links dynamically.

I tried to specify /MT, but that didn't seem to change anything; my app still requires the Poco DLLs. (I also suspect that /MT is the default behavior.)

Looking under ..\poco\lib, I found there was also a PocoNetmt.lib, but specifying that instead of PocoNet.lib resulted in a bunch of LNK2005 errors ("already defined"):

msvcprt.lib(MSVCP90.dll) : error LNK2005: "public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::~basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(void)" (??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ) already defined in exp.obj

I then tried stacking on more flags:

  • /verbose:lib: useful for seeing what's happening

  • /Zl: same results as before

  • /nodefaultlib:libcmt.lib /nodefaultlib:msvcprt.lib: got this error:

    PocoFoundationmt.lib(Exception.obj) : warning LNK4217: locally defined symbol ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ (public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::~basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(void)) imported in function __ehhandler$??0Exception@Poco@@QAE@ABV01@@Z
    
  • dropping the .lib altogether, as suggested here: same error as above

I also tried some combinations of the above, all开发者_JS百科 to no avail.

Any clues would be greatly appreciated. But just as useful would be any pointers to resources that are useful for debugging (or learning about) these types of issues.


You have to define POCO_STATIC on the command line and link with both PocoFoundationmt and PocoNetmt.lib:

C:\test>cl /MD /WX /nologo /EHsc /DPOCO_STATIC /DUNICODE /D_UNICODE /I..\poco\Foundation\include /I ..\poco\Net\include /c exp.cpp

exp.cpp

C:\test>link /libpath:..\poco\lib /WX /nologo exp.obj PocoNetmt.lib PocoFoundationmt.lib

[UPDATE] If you compile with /DPOCO_STATIC, then it isn't necessary to specify the POCO libraries on the linker command line. The header files contain #pragma comment(lib, "PocoXXXmt.lib") statements that should ensure that all the necessary libraries will be linked in.

If you don't compile with /DPOCO_STATIC, then the DLL import libraries will be automatically linked instead. [/UPDATE]


It sounds like the problem is that the PocoNet.lib file is an import library for the poco.dll. So the externs it resolves are to the DLL.

You'll need to find or build a static library for Poco (if possible).


You will need /MT on your code and all its dependencies to statically link to MSVC runtime (MSVCP90.dll/MSVCR90.dll).

That is because PocoNetmt.lib seems to be build with /MT.

If with /MT you still get msvcprt.lib, turn on /verbose and find out which other library drags it. Then recompile/find static build of that.

Another option is to find static PocoNet lib that is built with /MD (so you link statically to it, but dynamically to runtime) and switch everything to /MD.

EDIT: When Poco dll is linked with /MT that does not affect you. But since you want to get rid of it, you (and all your other dependencies) will have to use same /MT flag.


POCO >= 1.4.0 support static with static runtime (and still static with dynamic runtime)

https://raw.github.com/pocoproject/poco/poco-1.4.5/CHANGELOG (search for "debug_static_mt")

do not forget to define POCO_STATIC when including poco headers

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