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Using std.algorithm.map with member functions in D2

I have:

Foo foo = new Foo();

foreach (i; 0..10)
{
  Bar bar = foo.getBar(i);
  ...
}

I want to be able to instead say (equivalently):

foreach (bar; foo.getAllBars())
{
  ...
}

How do I go about implementing getAllBars()?

I figured something like this:

class Foo
{
  auto getAllBars()
  {
    return map!(getBar)(iota(10));
  }
}

But you can't do that of course because getBar depends on the this parameter, which will go out of scope. The same applies i开发者_如何转开发f you try to create a local function or delegate. I also considered creating a function object with opCall, but you can't use those with map (can you?).

Some requirements:

  • The returned range must be lazy (so no copying it into an array first)
  • Assume that getBar is the only way to get at the data.
  • I want the map to be encapsulated by the class (i.e. no moving the map to the call site).


std.algorithm.map works via a template alias parameter, and binding is at compile time. Walter Bright (the D language designer) hasn't been clear yet on the semantics of template alias parameters in these situations, though what you're trying to do seems to somehow work in practice. Clarifying this is a todo (I think). Perhaps you would be better off asking this on the digitalmars.d newsgroup, as this would get Walter's attention and encourage him to clarify the semantics.

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