Any sensible solution to the lack of array/slice covariance in Go?
The pro开发者_运维百科blem I've just faced is what to do in the following case:
func printItems(header string, items []interface{}, fmtString string) {
// ...
}
func main() {
var iarr = []int{1, 2, 3}
var farr = []float{1.0, 2.0, 3.0}
printItems("Integer array:", iarr, "")
printItems("Float array:", farr, "")
}
Go has no generics and doesn't allow to use collection covariance:
prog.go:26: cannot use iarr (type []int) as type []interface { } in function argument
prog.go:27: cannot use farr (type []float) as type []interface { } in function argument
Ideas?
I'm surprised nobody mentioned using an interface to solve the problem, which is a very idiomatic approach, if a little clunky:
package main
import "fmt"
type List interface {
At(i int) interface{}
Len() int
}
func printItems(header string, items List) {
for i := 0; i < items.Len(); i++ {
fmt.Print(items.At(i), " ")
}
fmt.Println()
}
type IntList []int
type FloatList []float64
func (il IntList) At(i int) interface{} { return il[i] }
func (fl FloatList) At(i int) interface{} { return fl[i] }
func (il IntList) Len() int { return len(il) }
func (fl FloatList) Len() int { return len(fl) }
func main() {
var iarr = []int{1, 2, 3}
var farr = []float64{1.0, 2.0, 3.0}
printItems("Integer array:", IntList(iarr))
printItems("Float array:", FloatList(farr))
}
By defining the size and indexing of the list for each type, you can access them "generically". Of course, generics would still be nice so you don't have to do this.
There's not really a way to do this right now without either
- Making your
[]int
and[]float
both into[]interface{}
. - Making printItems accept
interface{}
instead of[]interface{}
and then use reflection, similar to what the fmt package does.
Neither solution is pretty.
An example of using reflection:
package main
import (
"fmt"
"reflect"
"strings"
"container/vector"
)
func printItems(header string, items interface{}, fmtString string) {
value, ok := reflect.NewValue(items).(reflect.ArrayOrSliceValue)
if !ok {
panic("Not an array or slice")
}
stringBuilder := new(vector.StringVector)
stringBuilder.Push(header)
n := value.Len()
for i := 0; i < n; i++ {
stringBuilder.Push(fmt.Sprintf(fmtString, value.Elem(i).Interface()))
}
fmt.Println(strings.Join(*stringBuilder, ""))
}
func main() {
var iarr = []int{1, 2, 3}
var farr = []float{1.0, 2.0, 3.0}
printItems("Integer array:", iarr, " %d,")
printItems("Float array:", farr, " %.1f,")
}
package main
import "fmt"
func printItems(header string, items interface{}, fmtString string) {
if intItems, ok := items.([]int); ok {
fmt.Println(header, intItems)
} else if floatItems, ok := items.([]float64); ok {
fmt.Println(header, floatItems)
}
}
func main() {
var iarr = []int{1, 2, 3}
var farr = []float64{1.0, 2.0, 3.0}
printItems("Integer array:", iarr, "")
printItems("Float array:", farr, "")
}
IMHO, more elegant then solution using reflect.
package main
func printItems(header string, items interface{}, fmtString string) {
// ...
}
func main() {
var iarr = []int{1, 2, 3}
var farr = []float{1.0, 2.0, 3.0}
printItems("Integer array:", iarr, "")
printItems("Float array:", farr, "")
}
Take a look at similar functions, like fmt.Printf(), in the core Go package documentation and source code.
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