Walking the responder chain to pass custom events. Is this wrong?
According to the iOS documentation, the responder chain is used to pass touch events "up the chain". It's also used for actions generated by con开发者_运维问答trols. Fine.
What I really would like to do is send a custom event "up the chain". The first responder to pick up on the event will handle it. This seems like a pretty common pattern, but I can't find any good explanation on how to do it the "iOS/Cocoa way".
Since the responder chain is exactly what I need, I came up with a solution like this:
// some event happened in my view that
// I want to turn into a custom event and pass it "up":
UIResponder *responder = [self nextResponder];
while (responder) {
if ([responder conformsToProtocol:@protocol(ItemSelectedDelegate)]) {
[responder itemSelected:someItem];
break;
}
responder = [responder nextResponder];
}
This works perfectly, but I have a feeling that there should be other ways of handling this. Walking the chain manually this way doesn't seem very... nice.
Note that notifications are not a good solution here, because I only want the objects in the view hierarchy to be involved, and notifications are global.
What's the best way of handling this in iOS (and Cocoa for that matter)?
EDIT:
What do I want to accomplish?
I have a view controller, which has a view, which has subviews etc... Several of the subviews are of a specific type that show an item from the database. When the user taps this view, a signal should be sent to the controller to navigate to a detail page of this item.
The view that handles the tap is several levels below the main view in the view hierarchy. I have to tell the controller (or in some cases a specific subview "up the chain") that an item was selected.
Listening to notifications would be an option, but I don't like that solution because selecting an item is not a global event. It's strictly tied to the current view controller.
UIApplication has a method for just this purpose, as does its Cocoa cousin. You can replace all of that code in your question with one message.
You're pretty close. What would be more standard is something like this:
@implementation NSResponder (MyViewController)
- (void)itemSelected:(id)someItem
{
[[self nextResponder] itemSelected:someItem];
}
@end
That's generally how events get passed up the chain by default. Then in the right controller, override that method to instead take a custom action.
This may not be the right pattern for what you want to achieve, but it is a good way to pass messages up the responder chain.
Peter's solution works if you are sure that the first responder is set correctly. If you want more control over which object is notified about events, you should use targetForAction:withSender: instead.
This allows you to specify the first view that should be able to handle the event, and from there it will crawl up the responder chain until it finds an object that can handle the message.
Here is a fully documented function you can use:
@interface ABCResponderChainHelper
/*!
Sends an action message identified by selector to a specified target's responder chain.
@param action
A selector identifying an action method. See the remarks for information on the permitted selector forms.
@param target
The object to receive the action message. If @p target cannot invoke the action, it passes the request up the responder chain.
@param sender
The object that is sending the action message.
@param userInfo
The user info for the action. This parameter may be @c nil.
@return
@c YES if a responder object handled the action message, @c NO if no object in the responder chain handled the message.
@remarks
This method pushes two parameters when calling the target. This design enables the action selector to be one of the following:
@code
- (void)action
- (void)action:(id)sender
- (void)action:(id)sender userInfo:(id)userInfo@endcode
*/
+ (BOOL)sendResponderChainAction:(SEL)action to:(UIResponder *)target from:(id)sender withUserInfo:(id)userInfo;
@end
Implementation:
@implementation ABCResponderChainHelper
+ (BOOL)sendResponderChainAction:(SEL)action to:(UIResponder *)target from:(id)sender withUserInfo:(id)userInfo {
target = [target targetForAction:action withSender:sender];
if (!target) {
return NO;
}
NSMethodSignature *signature = [target methodSignatureForSelector:action];
const NSInteger hiddenArgumentCount = 2; // self and _cmd
NSInteger argumentCount = [signature numberOfArguments] - hiddenArgumentCount;
switch (argumentCount) {
case 0:
SuppressPerformSelectorLeakWarning([target performSelector:action]);
break;
case 1:
SuppressPerformSelectorLeakWarning([target performSelector:action withObject:sender]);
break;
case 2:
SuppressPerformSelectorLeakWarning([target performSelector:action withObject:sender withObject:userInfo]);
break;
default:
NSAssert(NO, @"Invalid number of arguments.");
break;
}
return YES;
}
@end
Note: this uses the SuppressPerformSelectorLeakWarning macro.
This works great in a UITableView. Imagine you have a gesture recognizer on the cell, and you need to inform the view controller of the action that was performed. Instead of having to create a delegate for the cell, and then forwarding the message to the delegate, you can use the responder chain instead.
Sample usage (sender):
// in table view cell class:
- (void)longPressGesture:(UILongPressGestureRecognizer *)recognizer {
// ...
[ABCResponderChainHelper sendResponderChainAction:@selector(longPressCell:) to:self from:self withUserInfo:nil];
}
Here self
refers to the cell itself. The responder chain ensures that the method is first sent to the UITableViewCell
, then the UITableView
, and eventually to the UIViewController
.
Sample usage (receiver):
#pragma mark - Custom Table View Cell Responder Chain Messages
- (void)longPressCell:(UITableViewCell *)sender {
// handle the long press
}
If you tried to do the same thing with sendAction:to:from:forEvent:, you have two problems:
- In order for it to work with the responder chain, you must pass in
nil
to theto
parameter, at which point it will start the messaging at the first responder rather than an object of your choice. Controlling the first responder can be cumbersome. With this method, you simply tell it at which object to start. - You can't easily pass a second argument with arbitrary data. You would need to subclass
UIEvent
and add a property such asuserInfo
and pass that along in the event argument; a clumsy solution in this case.
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