iphone - problem with debugging on a device
When I run my application in the simulator everything works perfectly. It couldn't be any more sweet! :p
However when I change to debugging on a device (ipod touch) everything starts going haywire, with NO cause.
After a few seconds of the application being open (it will work for about 10s) it quits unexpectedly. XCode console gives no explaination (no EXC_BAD_ACCESS or anything - the app just quits) except to tell me that The Program being debugged is not being run
.
Unplugging the device and running the app again results in the application running perfectly - until I get to a certain part where it will go funny - stalling and hanging - and will crash. The crash report says nothing interesting exce开发者_开发百科pt:
Backtrace not available
Unknown thread crashed with unknown flavor: 5, state_count: 1
Occationally it will work as prescribed (the app is supposed to download a video off the internet, save it to a file on the iphone, and then play it - when it has checked for its existance), until you come to play the video when the video lasts for about 8 seconds and is just a black screen.
My problem is that I have absolutely NO IDEA where to start debugging this! When I run the debug on the device it doesn't NSLog
anything to the console! :(
Any ideas where to start or why this is happening?
Thanks Thomas
Check:
Your app is not running in the simulator. Just to be safe, entirely quit the simulator.
Verify that Debug configuration is selected in the drop-down, and not Distribution (or something else).
Just rewrote parts of the class - seems to work fine now. :)
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