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Autoboxing/widening occurs in Short a=3 but not in Float a=3;

I understand that the following code won't work

Float a=3

because its translated as Float a=Integer.valueOf(3). We'll have a Float reference on the LHS and an Integer object on the RHS, which is incom开发者_Go百科patible. But :

1.

     `Short a=3;`

This works, though here again, we'll have a Short reference on the LHS and an Integer object on the RHS.

2.

Float a=(Float) 3

If we hadn't typecasted 3, it would have been translated as Integer.valueOf(3). Now, will it be translated as Float.valueOf(3) ?


If your question is "Why Float f = 3; does not compile, but Short s = 3; does?", then the answer is:

the Java compiler does some special work on integer constants to fit them with the left-hand side: it finds the most suitable type and uses it. So,

Short s = 3;

is compiled to

Short s = Short.valueOf(3);

Essentially, the same magic happens when you write

short s = 3;

But this is done only for Integers, and not for floating-point values.


The short form is:

Float a=3.0f;

For Double type:

Double b=3.0;


If you try to initialize a variable with a value bigger than it can hold (regardless of the numerical form of the value), the compiler will give you an error message.

char c = 0xffff; // max char hex value
byte b = 0x7f; // max byte hex value
short s = 0x7fff; // max short hex value

Notice in the above code the maximum possible hexadecimal values for char, byte, and short. If you exceed these, the compiler will automatically make the value an int and tell you that you need a narrowing cast for the assignment. You’ll know you’ve stepped over the line.

So in your case Short s = 3 actually becomes Short s = new Short(3) and works. (valueOf methods are not used when Autoboxing that is why modern IDEs have options to flag these autoboxing as errors and we can replace them with the valueOf method for better mgmt of memory)

In the second case Float a=(Float) 3 will become Float.valueOf(3)


There is no way to specify short and byte constants, so the compiler allows you to translate int constants transparently. There are float constants in java so it doesn't support implied translation. If you want a float/Float I suggest you use a float constant.

Byte b = 3;
Short s = 3;
Integer i = 3;
Long l = 3L;
Float f = 3f;
Double d = 3d;
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