Redirect the output (stdout, stderr) of a child process to the Output window in Visual Studio
At the moment I am starting a batch file from my C# program with:
System.Diagnostics.Process.Start(@"DoSomeStuff.bat");
What I would like to be able to do is redirect the output (stdout and stderr) of that child process to the Output window in Visual Studio (specifically Visual C# Express 2008).
Is there a way to do that?
(Additionally: such that it's not all buffered up and then spat out to the Output window when the child process finishes.)
(BTW: At the moment I can get stdout (but not stderr) of the parent process to appear in the Ou开发者_如何学Ctput window, by making my program a "Windows Application" instead of a "Console Application". This breaks if the program is run outside Visual Studio, but this is ok in my particular case.)
process.StartInfo.CreateNoWindow = true;
process.StartInfo.UseShellExecute = false;
process.StartInfo.RedirectStandardOutput = true;
process.OutputDataReceived += (sender, args) => Console.WriteLine(args.Data);
process.Start();
process.BeginOutputReadLine();
process.WaitForExit();
Same idea for Error
, just replace Output
in those method/property names.
A variation of this works for me --posting this now because I wish I'd found it earlier. Note that this is just a fragment extracted from the real code so there may be trivial errors.
The technique is based on some MSDN code. What I haven't been able to figure out is how to get the output window to update "on the fly". It doesn't update until after this task returns.
// Set this to your output window Pane
private EnvDTE.OutputWindowPane _OutputPane = null;
// Methods to receive standard output and standard error
private static void StandardOutputReceiver(object sendingProcess, DataReceivedEventArgs outLine)
{
// Receives the child process' standard output
if (! string.IsNullOrEmpty(outLine.Data)) {
if (_OutputPane != null)
_OutputPane.Write(outLine.Data + Environment.NewLine);
}
}
private static void StandardErrorReceiver(object sendingProcess, DataReceivedEventArgs errLine)
{
// Receives the child process' standard error
if (! string.IsNullOrEmpty(errLine.Data)) {
if (_OutputPane != null)
_OutputPane.Write("Error> " + errLine.Data + Environment.NewLine);
}
}
// main code fragment
{
// Start the new process
ProcessStartInfo startInfo = new ProcessStartInfo(PROGRAM.EXE);
startInfo.Arguments = COMMANDLINE;
startInfo.WorkingDirectory = srcDir;
startInfo.UseShellExecute = false;
startInfo.RedirectStandardOutput = true;
startInfo.RedirectStandardError = true;
startInfo.CreateNoWindow = true;
Process p = Process.Start(startInfo);
p.OutputDataReceived += new DataReceivedEventHandler(StandardOutputReceiver);
p.BeginOutputReadLine();
p.ErrorDataReceived += new DataReceivedEventHandler(StandardErrorReceiver);
p.BeginErrorReadLine();
bool completed = p.WaitForExit(20000);
if (!completed)
{
// do something here if it didn't finish in 20 seconds
}
p.Close();
}
What's going on here is that Visual Studio is displaying the debug output from the program in the Output Window. That is: if you use Trace.WriteLine, it'll appear in the Output Window, because of the default trace listener.
Somehow, your Windows Form application (when it uses Console.WriteLine; I'm assuming you're using Console.WriteLine) is also writing debug output, and Visual Studio is picking this up.
It won't do the same for child processes, unless you explicitly capture the output and redirect it along with your output.
Have you considered using a DefaultTraceListener ?
//Create and add a new default trace listener.
DefaultTraceListener defaultListener;
defaultListener = new DefaultTraceListener();
Trace.Listeners.Add(defaultListener);
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