PHP Socket Server (for Android Push Notifications) - Security / Authentication Issue
I have recently written a socket server in PHP that will be handling communication between an Android phone application and my PHP webserver. Due to the fact that Android doesn't natively support push style notifications we are going to be using our webserver as the middleware layer to handle our 'pushes'.
The socket server is stable, runs well, and seems to scale nicely. While I would eventually like to re-write this in C I don't have the skill necessary to do that right now so I am going to be staying in PHP for at least a short while. As of this moment our Android emulator is able to communicate through the server, get pushes, etc. so that part is all covered.
My concern is that, right now, anyone can open a socket to my server and will be given a client connection. While we won't be passing sensitive data back and forth I don't want to allow just anyone to connect over and receive broadcast information, eat up my resources, and clog my server in general.
The question is, how do I secure a server like this? Let's assume that I am running on port 25,000--can I set up some sort of SSL layer on that port and expect devices like the Android to be able to communicate over that port without any special protocols or jumping through hoops?
I have considered asking the connecting clients to authenticate their user against our user database before being given a client connection, but that wou开发者_如何学Gold require the passing of credentials in plain text over the network which I am NOT about to do.
Any suggestions on this would be very helpful--I am rather new to straight TCP communication from PHP and feel like I might just be missing something simple that allows for authentication on this level.
Additional information: If I am able to get a valid username and password securely I would be using MySQL to validate the user and then accept/reject their connection based on the results of the query.
Thanks in advance..
First, I hope you've implemented your PHP socket server in a fashion that allows more than one client to be connected at the same time. This is not as trivial as it should be given the absence of threads in PHP, but it's certainly.
Now, if you already have a socket server implemented, adding TLS support is easy. Just run stunnel and have your PHP socket server only accept requests on the local interface.
I don't think SSL is really going to solve your problem. At best with SSL you can provide each client with a client certificate and do client certificate validation on the server. But you'll need to manage tons of certificates then. Or give everyone the same client certificate (not a good idea).
You'll have to authenticate the client using his credentials. You are right that you don't want to send the credentials in plain text over the network, but there are simple alternatives. Take a look at e.g. HTTP Digest Authentication (http://en.wikipedia.org/wiki/Digest_access_authentication) or xAuth (http://dev.twitter.com/pages/xauth). You don't have to implement these techniques over HTTP; you can just as well send a challenge (a realm) over a simple tcp socket after you have accepted the connection. The client should then send a valid response within a short timeframe or the server aborts the connection.
By the way, did you consider HTTP streaming? See http://ajaxpatterns.org/HTTP_Streaming It would probably make your life a lot easier as you can rely upon some other service (e.g. Apache) doing the hard work for you, and you can focus on the business value of your application.
you might want to consider: Cloud to Device Messaging : http://code.google.com/android/c2dm/index.html
The only drawback is that it is only supported by android >=2.2
Not sure why you guys didn't use some off the shelf messaging library/server for java, then create an android service that connects to the message broker and handles all initial authentication. The service would simply sit there and wait for any incoming messages.
(I'm pretty sure that listening for network data doesn't power up the radio, only when the data is actually there that the radio powers up. I suspect this is how C2DM works.) This is better then polling because you're only waiting for data. You're not constantly sending packets requesting data. But you knew that already.
I did this, (I used the rabbitmq-java library and the rabbitmq message queue server) and had push style notification for my app in no-time. Even with Android 1.5 devices.
About security:
You could also implement your own security but without having to send plain-text passwords. Simply encrypt the passwords using something like MD5 before passing it through the network.
Then compare the encrypted password with the encrypted password you have on file.
This way, only encrypted passwords will go through the network.
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